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feat: add support for powers (e.g. surges) and path skills (#124)
* feat: add Goal & Power item documents and add support for linked skills to paths * feat(talents): add grant rules to be executed upon obtaining the talent * chore: make grant rules deletable * feat(talents): add functionality to execute grant rules for talents * chore(goal): refactor goal onCompletion.grants to rewards * feat(goals): implement automatic reward granting upon goal completion * feat(actor): add unlocked field to non-core skills * feat(character sheet): Show path linked skills beside the path * feat(character sheet): add power type sections to actions list * fix(multi value select component): fix issue causing selected values to lose labels * fix(item rewards): fix issue causing item goal rewards to grant id-ed items the actor already possesses * fix(talents & goals): fix issue causing a duplicate goal to be added when the granting talent is removed and re-added * feat(powers): make it so by default powers use the skill matching their id * feat(actor): add check to block adding a power whose id matches a power already present on the actor * feat(powers): change none power type label and make untyped powers show up in actions list under "powers"
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