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build.js
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build.js
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#! /usr/bin/env node
'use strict'
// BUILD.JS: This file is responsible for building static HTML pages and a
// server for local development.
const Metalsmith = require('metalsmith')
const autoprefixer = require('autoprefixer-stylus')
const collections = require('metalsmith-collections')
const feed = require('metalsmith-feed')
const layouts = require('metalsmith-layouts')
const markdown = require('metalsmith-markdown')
const prism = require('metalsmith-prism')
const stylus = require('metalsmith-stylus')
const permalinks = require('metalsmith-permalinks')
const marked = require('marked')
const path = require('path')
const fs = require('fs')
const ncp = require('ncp')
const junk = require('junk')
const filterStylusPartials = require('./scripts/plugins/filter-stylus-partials')
const anchorMarkdownHeadings = require('./scripts/plugins/anchor-markdown-headings')
const loadVersions = require('./scripts/load-versions')
const latestVersion = require('./scripts/helpers/latestversion')
const eventGeo = require('./scripts/event-geo.js')
// Set the default language, also functions as a fallback for properties which
// are not defined in the given language.
const DEFAULT_LANG = 'en'
// Set up the Markdown renderer that we'll use for our Metalsmith build process,
// with the necessary adjustments that we need to make in order to have Prism
// work.
const renderer = new marked.Renderer()
renderer.heading = anchorMarkdownHeadings
const markedOptions = {
langPrefix: 'language-',
renderer: renderer
}
// This function imports a given language file and uses the default language set
// in DEFAULT_LANG as a fallback to prevent any strings that aren't filled out
// from appearing as blank.
function i18nJSON (lang) {
var defaultJSON = require(`./locale/${DEFAULT_LANG}/site.json`)
var templateJSON = require(`./locale/${lang}/site.json`)
var finalJSON = JSON.parse(JSON.stringify(defaultJSON))
var merge = function (targetJSON, customJSON) {
Object.keys(customJSON).forEach(function (key) {
let value = customJSON[key]
if (typeof value === 'object') {
merge(targetJSON[key], value)
} else {
targetJSON[key] = value
}
})
}
merge(finalJSON, templateJSON)
return finalJSON
}
// This is the function where the actual magic happens. This contains the main
// Metalsmith build cycle used for building a locale subsite, such as the
// english one.
function buildlocale (source, locale) {
console.time('[metalsmith] build/' + locale + ' finished')
const siteJSON = path.join(__dirname, 'locale', locale, 'site.json')
const metalsmith = Metalsmith(__dirname)
metalsmith
// Sets global metadata imported from the locale's respective site.json.
.metadata({
site: require(siteJSON),
project: source.project,
i18n: i18nJSON(locale)
})
// Sets the build source as the locale folder.
.source(path.join(__dirname, 'locale', locale))
// Defines the blog post/guide collections used to internally group them for
// easier future handling and feed generation.
.use(collections({
blog: {
pattern: 'blog/**/*.md',
sortBy: 'date',
reverse: true,
refer: false
},
blogAnnounce: {
pattern: 'blog/announcements/*.md',
sortBy: 'date',
reverse: true,
refer: false
},
blogReleases: {
pattern: 'blog/release/*.md',
sortBy: 'date',
reverse: true,
refer: false
},
blogVulnerability: {
pattern: 'blog/vulnerability/*.md',
sortBy: 'date',
reverse: true,
refer: false
},
lastWeekly: {
pattern: 'blog/weekly-updates/*.md',
sortBy: 'date',
reverse: true,
refer: false,
limit: 1
},
tscMinutes: {
pattern: 'foundation/tsc/minutes/*.md',
sortBy: 'date',
reverse: true,
refer: false
},
knowledgeBase: {
pattern: 'knowledge/**/*.md',
refer: false
},
guides: {
pattern: 'docs/guides/!(index).md',
refer: false
}
}))
.use(markdown(markedOptions))
.use(githubLinks({ locale: locale }))
.use(prism())
// Deletes Stylus partials since they'll be included in the main CSS file
// anyways.
.use(filterStylusPartials())
.use(stylus({
compress: true,
paths: [path.join(__dirname, 'layouts', 'css')],
use: [autoprefixer()]
}))
// Set pretty permalinks, we don't want .html suffixes everywhere.
.use(permalinks({
relative: false
}))
// Generates the feed XML files from their respective collections which were
// defined earlier on.
.use(feed({
collection: 'blog',
destination: 'feed/blog.xml',
title: 'Node.js Blog'
}))
.use(feed({
collection: 'blogAnnounce',
destination: 'feed/announce.xml',
title: 'Node.js Announcements'
}))
.use(feed({
collection: 'blogReleases',
destination: 'feed/releases.xml',
title: 'Node.js Blog: Releases'
}))
.use(feed({
collection: 'blogVulnerability',
destination: 'feed/vulnerability.xml',
title: 'Node.js Blog: Vulnerability Reports'
}))
.use(feed({
collection: 'tscMinutes',
destination: 'feed/tsc-minutes.xml',
title: 'Node.js Technical Steering Committee meetings'
}))
// Finally, this compiles the rest of the layouts present in ./layouts.
// They're language-agnostic, but have to be regenerated for every locale
// anyways.
.use(layouts({
engine: 'handlebars',
pattern: '**/*.html',
partials: 'layouts/partials',
helpers: {
equals: require('./scripts/helpers/equals.js'),
startswith: require('./scripts/helpers/startswith.js'),
i18n: require('./scripts/helpers/i18n.js'),
changeloglink: require('./scripts/helpers/changeloglink.js'),
strftime: require('./scripts/helpers/strftime.js'),
apidocslink: require('./scripts/helpers/apidocslink.js')
}
}))
// Pipes the generated files into their respective subdirectory in the build
// directory.
.destination(path.join(__dirname, 'build', locale))
// This actually executes the build and stops the internal timer after
// completion.
metalsmith.build(function (err) {
if (err) { throw err }
console.timeEnd('[metalsmith] build/' + locale + ' finished')
})
}
// This middleware adds "Edit on GitHub" links to every editable page
function githubLinks (options) {
return function (files, m, next) {
// add suffix (".html" or "/") to each part of regex
// to ignore possible occurrences in titles (e.g. blog posts)
var isEditable = /security\.html|about\/|docs\/|foundation\/|get\-involved\/|knowledge\//
Object.keys(files).forEach(function (path) {
if (!isEditable.test(path)) {
return
}
var file = files[path]
var url = 'https://github.com/nodejs/nodejs.org/edit/master/locale/' + options.locale + '/' + path.replace('.html', '.md')
var contents = file.contents.toString().replace(/\<h1\>(.+)\<\/h1\>/, function ($1, $2) {
return '<h1>' + $2 + ' <a class="edit-link" href="' + url + '">Edit on GitHub</a></h1>'
})
file.contents = new Buffer(contents)
})
next()
}
}
// This function copies the rest of the static assets to their subfolder in the
// build directory.
function copystatic () {
console.time('[metalsmith] build/static finished')
fs.mkdir(path.join(__dirname, 'build'), function () {
fs.mkdir(path.join(__dirname, 'build', 'static'), function () {
ncp(path.join(__dirname, 'static'), path.join(__dirname, 'build', 'static'), function (err) {
if (err) { return console.error(err) }
fs.writeFileSync(path.join(__dirname, 'build', 'static', 'event-geo.json'), JSON.stringify(eventGeo()))
console.timeEnd('[metalsmith] build/static finished')
})
})
})
}
// This is where the build is orchestrated from, as indicated by the function
// name. It brings together all build steps and dependencies and executes them.
function fullbuild () {
// Copies static files.
copystatic()
// Loads all node/io.js versions.
loadVersions(function (err, versions) {
if (err) { throw err }
const source = {
project: {
versions,
currentVersion: versions[0].version,
currentVersions: {
stable: latestVersion.stable(versions),
lts: latestVersion.lts(versions)
},
banner: {
visible: true,
content: 'Important <a href="https://nodejs.org/en/blog/vulnerability/december-2015-security-releases/">security releases</a>, please update now!'
}
}
}
// Executes the build cycle for every locale.
fs.readdir(path.join(__dirname, 'locale'), function (e, locales) {
locales.filter(junk.not).forEach(function (locale) {
buildlocale(source, locale)
})
})
})
}
// The server function, where the site is exposed through a static file server
// locally.
function server () {
// Initializes the server and mounts it in the generated build directory.
const st = require('st')
const http = require('http')
const mount = st({
path: path.join(__dirname, 'build'),
cache: false,
index: 'index.html'
})
http.createServer(
function (req, res) { mount(req, res) }
).listen(8080,
function () { console.log('http://localhost:8080/en/') }
)
// Watches for file changes in the locale, layout and static directories, and
// rebuilds the modified one.
const chokidar = require('chokidar')
const opts = {
persistent: true,
ignoreInitial: true,
followSymlinks: true,
usePolling: true,
alwaysStat: false,
depth: undefined,
interval: 100,
ignorePermissionErrors: false,
atomic: true
}
const locales = chokidar.watch(path.join(__dirname, 'locale'), opts)
const layouts = chokidar.watch(path.join(__dirname, 'layouts'), opts)
const staticf = chokidar.watch(path.join(__dirname, 'static'), opts)
// Gets the locale name by path.
function getlocale (p) {
const pre = path.join(__dirname, 'locale')
return p.slice(pre.length + 1, p.indexOf('/', pre.length + 1))
}
locales.on('change', function (p) {
buildlocale(p, getlocale(p))
})
locales.on('add', function (p) {
buildlocale(p, getlocale(p))
locales.add(p)
})
layouts.on('change', fullbuild)
layouts.on('add', function (p) { layouts.add(p); fullbuild() })
staticf.on('change', copystatic)
staticf.on('add', function (p) { staticf.add(p); copystatic() })
}
// Starts the build.
fullbuild()
// If the command-line option was provided, starts the static server.
if (process.argv[2] === 'serve') {
server()
}