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Copy pathJueguito.tscn
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Jueguito.tscn
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[gd_scene load_steps=8 format=3 uid="uid://nnut3rn348fa"]
[ext_resource type="FontFile" uid="uid://bmplsv5370eqa" path="res://assets/font/Yana5x5.ttf" id="1_qgmxd"]
[ext_resource type="Script" path="res://Button.gd" id="2_dcv8s"]
[sub_resource type="Theme" id="Theme_wfecb"]
default_font = ExtResource("1_qgmxd")
default_font_size = 50
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_q76dv"]
bounce = 1.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_koj1y"]
size = Vector2(183, 21)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_whgoq"]
size = Vector2(158, 45)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_r6hxh"]
size = Vector2(531, 33)
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_right = 3.0
grow_horizontal = 2
grow_vertical = 2
theme = SubResource("Theme_wfecb")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
position = Vector2(167, 98)
physics_material_override = SubResource("PhysicsMaterial_q76dv")
[node name="Label" type="Label" parent="RigidBody2D"]
offset_left = -23.0
offset_top = -8.0
offset_right = 214.0
offset_bottom = 23.0
text = "Hola Mundo!"
horizontal_alignment = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(81.5, 0.5)
shape = SubResource("RectangleShape2D_koj1y")
[node name="Button" type="Button" parent="."]
layout_mode = 0
offset_left = 97.0
offset_top = 155.0
offset_right = 255.0
offset_bottom = 201.0
text = "Clickeame"
script = ExtResource("2_dcv8s")
[node name="StaticBody2D2" type="StaticBody2D" parent="Button"]
position = Vector2(-97, -155)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Button/StaticBody2D2"]
position = Vector2(176, 176.5)
shape = SubResource("RectangleShape2D_whgoq")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(258, 252)
shape = SubResource("RectangleShape2D_r6hxh")
[node name="Polygon2D" type="Polygon2D" parent="StaticBody2D"]
polygon = PackedVector2Array(-17, 237, -19, 263, 533, 265, 535, 240)