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This repository has been archived by the owner on Feb 6, 2023. It is now read-only.
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Svga库使用RGB_565配置加载Bitmap,导致渲染效果差,和官网工具效果不一致。
这是作者您考虑到性能问题做的让步吗?
在SVGABitmapDecoder Bitmap解码器这个类里面,准备Bitmap资源时,设置了inPreferredConfig = Bitmap.Config.RGB_565方法,它的作用为何,为了在测量图片大小时提高性能?何故在测量完毕后不设置回Bitmap.Config.RGB_8888。
还是为了避免其他问题的无奈选择?比如之前频繁出现的OOM问题?
可是这种一刀切的动作,会导致android端渲染效果大幅下降,文件实际质量被压缩,为什么不考虑提供一个外部设置,供其他开发者自行设置呢?
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