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Trying to compile and build locally #134
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Write a python script. |
Thanks, good to know there is other interest in this little tool. I may make a fork if this tool is no longer supported by StrongDM. Looks like it should be OK based on the license file. |
Thanks. I'll give that a try. Yeah, I'd prefer not to embed latex in every document, but it does work. If you fork this let me know. You won't be the first to fork, there are several, but none I've seen that actually modifies to add colors, fonts, logo, etc. |
I give up: |
% go build github.com/strongdm/comply |
I cloned the repo, then ran |
Ah-ha. That worked.Sent from my iPhoneOn Jul 20, 2023, at 11:52, Bradley Van Aardt ***@***.***> wrote:
I cloned the repo, then ran go build in the directory. (without the github.com/strongdm/comply as in yours above)
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you commented.Message ID: ***@***.***>
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Hi,
I'm trying to build locally so that I can make some changes, mainly allowing choosing of the latex engine, as I want to enable custom fonts and add in colours.
If I run the command under the "Forking and local development" section:
go get github.com/strongdm/comply
I get an error:
go: go.mod file not found in current directory or any parent directory. 'go get' is no longer supported outside a module. To build and install a command, use 'go install' with a version, like 'go install example.com/cmd@latest' For more information, see https://golang.org/doc/go-get-install-deprecation or run 'go help get' or 'go help install'.
If I try just clone the repo and run
make
, I get:go install -mod=vendor github.com/containous/go-bindata/go-bindata go install -mod=vendor github.com/elazarl/go-bindata-assetfs/go-bindata-assetfs go-bindata-assetfs -pkg theme -prefix themes themes/... make: go-bindata-assetfs: No such file or directory make: *** [assets] Error 1
I'm using
go version
:go1.20.2 darwin/arm64
Any pointers welcome, thanks!
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