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Using Body Tracking with external software

The Body Tracking module of the ZED SDK provides real-time human body tracking capabilities, allowing developers to create immersive applications that can track and interact with human body movements in 3D space. The ZED SDK provides integrations for popular game engines such as Unity and Unreal Engine 5, as well as additional integrations with Unity using LiveLink and Unreal Engine with LiveLink.

Each integration is available in its own repository, containing samples and tutorials to get started integrating the ZED SDK into your new or existing project.

Integrations Github Repositories

Integration Description
Unity Seamless integration of body tracking capabilities into Unity projects for animation and interactive experiences
Unity with Livelink Real-time streaming of body tracking data directly into Unity for animation and interactive experiences
Unreal Engine 5 Incorporate ZED SDK real-time human body tracking data into Unreal Engine 5 seamlessly
Unreal Engine 5 with Livelink Real-time streaming of body tracking data directly into Unreal Engine 5 for animation and interactive experiences