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ene5688.tmp
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/
ene5688.tmp
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[gd_scene load_steps=5 format=3 uid="uid://djq7veoyon4un"]
[ext_resource type="Texture2D" uid="uid://bjfev8bdb6n3e" path="res://proto-sprites/free_plane_sprite/png/Plane/Fly (1).png" id="1_daty2"]
[ext_resource type="Script" path="res://enemy.gd" id="1_peryc"]
[ext_resource type="Texture2D" uid="uid://dvj4k786ytl5u" path="res://proto-sprites/free_plane_sprite/png/Plane/Fly (2).png" id="2_melp1"]
[sub_resource type="SpriteFrames" id="SpriteFrames_1h8yn"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_daty2")
}, {
"duration": 1.0,
"texture": ExtResource("2_melp1")
}],
"loop": true,
"name": &"plane",
"speed": 15.0
}]
[node name="Enemy" type="Node2D"]
script = ExtResource("1_peryc")
[node name="Plane" type="RigidBody2D" parent="."]
can_sleep = false
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Plane"]
scale = Vector2(0.16, 0.16)
sprite_frames = SubResource("SpriteFrames_1h8yn")
animation = &"plane"
frame = 1
frame_progress = 0.898661
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Plane"]
position = Vector2(-0.346917, 0)
scale = Vector2(3.39283, 1.48362)
polygon = PackedVector2Array(6.55245, 6.28661, 8.82061, 7.96304, 8.82061, -4.61018, 2.26816, -9.63947, -0.252017, -10.0586, -8.06456, -8.80125, -8.56859, -6.70572, -9.07263, 1.25732, -7.05649, 5.02929, -6.04842, 5.8675, -4.78833, 6.70572, 0.756052, 7.12482, 2.77219, 8.80125)