-
Notifications
You must be signed in to change notification settings - Fork 21
/
Copy pathREADME
57 lines (39 loc) · 1.44 KB
/
README
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
___
C(o o)O C H U N K Y M O N K E Y
(.) \
w====m==| minecraft server
/
Chunky Monkey is a Minecraft Alpha multiplayer server. It is licensed under
the MIT open source license, please see the LICENSE file for more information.
Website: http://github.com/stefanha/chunkymonkey
Contact: Stefan Hajnoczi <[email protected]>
Status
======
Chunky Monkey is currently in early development and does not yet run games.
Requirements
============
The Go toolchain must be installed. For more information, see:
http://golang.org/doc/install.html#fetch
Building
========
$ cd nbt && make && cd ..
$ make
Running
=======
Serve up a single player world:
$ ./chunkymonkey ~/.minecraft/saves/World1
2010/10/03 16:32:13 Listening on :25565
Record/replay
=============
For debugging it is often useful to record a player's actions and replay them
one or more times later. This makes it possible to simulate multiplayer games
without having real people logging in.
To record a session:
$ ./chunkymonkey --record player.log ~/.minecraft/saves/World1
To replay a session:
$ ./chunkymonkey --replay player.log ~/.minecraft/saves/World1 &
$ java -jar Minecraft.jar # start the first player (real human)
$ nc localhost 25565 # start the second player (replay from log file)
The recorded player will start when the second client connects to the server.
Use netcat or a similar tool to start an otherwise idle TCP connection to the
server.