From e531cdd34f6d1900f6490b4082724874897d15de Mon Sep 17 00:00:00 2001 From: Leonard Jonathan Oh Date: Fri, 10 Nov 2023 20:05:37 +0000 Subject: [PATCH] Add log for cs2 --- test/srcds-cs2 | 67 ++++++++++++++++++++--------------------- test/test-game-image.sh | 1 + 2 files changed, 34 insertions(+), 34 deletions(-) diff --git a/test/srcds-cs2 b/test/srcds-cs2 index c1fab6e4..c09316d9 100644 --- a/test/srcds-cs2 +++ b/test/srcds-cs2 @@ -1,4 +1,4 @@ -eLoaded /server/game/bin/linuxsteamrt64/libengine2.so, got 0x56036ca6f2b0 +Loaded /server/game/bin/linuxsteamrt64/libengine2.so, got 0x562466c6f340 Console initialized. Steam AppId(730), BreakpadId(2347771) @@ -11,17 +11,17 @@ Setting breakpad minidump AppID = 2347773 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit -Loaded libSDL3.so.0, got 0x56036cb6d8a0 -Loaded /server/game/bin/linuxsteamrt64/libtier0.so, got 0x56036ca58f80 +Loaded libSDL3.so.0, got 0x562466d6e1b0 +Loaded /server/game/bin/linuxsteamrt64/libtier0.so, got 0x562466c59010 Visibility enabled. -Loaded /server/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x56036cb6dd60 +Loaded /server/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x562466d6e670 USRLOCAL path not found! -Loaded /server/game/bin/linuxsteamrt64/liblocalize.so, got 0x56036cb80270 -Loaded /server/game/bin/linuxsteamrt64/librendersystemempty.so, got 0x56036cb92360 -Loaded /server/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x56036cba4870 -Loaded /server/game/bin/linuxsteamrt64/libschemasystem.so, got 0x56036cbb6d80 +Loaded /server/game/bin/linuxsteamrt64/liblocalize.so, got 0x562466d80b80 +Loaded /server/game/bin/linuxsteamrt64/librendersystemempty.so, got 0x562466d92c70 +Loaded /server/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x562466da5180 +Loaded /server/game/bin/linuxsteamrt64/libschemasystem.so, got 0x562466db7690 Trying to set dxlevel (111) which is higher than the card can support (110)! -Loaded /server/game/bin/linuxsteamrt64/libmaterialsystem2.so, got 0x56036cbc8e70 +Loaded /server/game/bin/linuxsteamrt64/libmaterialsystem2.so, got 0x562466dc9780 --------------- Path ID: File Path: ADDONS "/server/game/csgo_addons/" @@ -66,17 +66,17 @@ SHADER_SOURCE "/server/src/shaders/core/" SHADER_SOURCE_MOD "/server/src/shaders/csgo/" SHADER_SOURCE_ROOT "/server/src/shaders/" command line arguments: --dedicated +status +quit -Loaded /server/game/bin/linuxsteamrt64/libmeshsystem.so, got 0x56036cbdb7a0 -Loaded /server/game/bin/linuxsteamrt64/libworldrenderer.so, got 0x56036cbed890 -Loaded /server/game/bin/linuxsteamrt64/libpulse_system.so, got 0x56036cc001c0 -Loaded /server/game/bin/linuxsteamrt64/libvscript.so, got 0x56036cc14b90 -Loaded /server/game/bin/linuxsteamrt64/libnetworksystem.so, got 0x56036cc26c80 -Loaded /server/game/bin/linuxsteamrt64/libanimationsystem.so, got 0x56036cc3ae70 -Loaded /server/game/bin/linuxsteamrt64/libvphysics2.so, got 0x56036cc51160 -Loaded /server/game/bin/linuxsteamrt64/libsoundsystem.so, got 0x56036cc63eb0 -Loaded /server/game/bin/linuxsteamrt64/libscenesystem.so, got 0x56036cc7a1a0 -Loaded /server/game/bin/linuxsteamrt64/libv8system.so, got 0x56036cc8f830 +-dedicated -port 27015 +map de_dust2 +quit +Loaded /server/game/bin/linuxsteamrt64/libmeshsystem.so, got 0x562466ddc0b0 +Loaded /server/game/bin/linuxsteamrt64/libworldrenderer.so, got 0x562466dee1a0 +Loaded /server/game/bin/linuxsteamrt64/libpulse_system.so, got 0x562466e00ad0 +Loaded /server/game/bin/linuxsteamrt64/libvscript.so, got 0x562466e154a0 +Loaded /server/game/bin/linuxsteamrt64/libnetworksystem.so, got 0x562466e27590 +Loaded /server/game/bin/linuxsteamrt64/libanimationsystem.so, got 0x562466e3b780 +Loaded /server/game/bin/linuxsteamrt64/libvphysics2.so, got 0x562466e51a70 +Loaded /server/game/bin/linuxsteamrt64/libsoundsystem.so, got 0x562466e647c0 +Loaded /server/game/bin/linuxsteamrt64/libscenesystem.so, got 0x562466e7aab0 +Loaded /server/game/bin/linuxsteamrt64/libv8system.so, got 0x562466e90140 Network System Initialized Loaded /server/game/bin/linuxsteamrt64/libserver_valve.so, got (nil) failed to dlopen /server/game/bin/linuxsteamrt64/libserver_valve.so error=/server/game/bin/linuxsteamrt64/libserver_valve.so: cannot open shared object file: No such file or directory @@ -84,13 +84,13 @@ Loaded /server/game/bin/linuxsteamrt64/libserver_valve.so, got (nil) Loaded libserver_valve.so, got (nil) failed to dlopen libserver_valve.so error=libserver_valve.so: cannot open shared object file: No such file or directory failed to dlopen "libserver_valve.so" error=libserver_valve.so: cannot open shared object file: No such file or directory -Loaded /server/game/csgo/bin/linuxsteamrt64/libserver.so, got 0x56036cca9630 +Loaded /server/game/csgo/bin/linuxsteamrt64/libserver.so, got 0x562466ea9f40 Physics Console Communications is not initialized -Loaded /server/game/bin/linuxsteamrt64/libengine2.so, got 0x56036ca6f2b0 -Loaded /server/game/csgo/bin/linuxsteamrt64/libhost.so, got 0x56036ccd9de0 -Loaded /server/game/bin/linuxsteamrt64/libscenefilecache.so, got 0x56036cced370 -Loaded /server/game/bin/linuxsteamrt64/libparticles.so, got 0x56036ccff460 -Loaded /server/game/csgo/bin/linuxsteamrt64/libmatchmaking.so, got 0x56036cd12e10 +Loaded /server/game/bin/linuxsteamrt64/libengine2.so, got 0x562466c6f340 +Loaded /server/game/csgo/bin/linuxsteamrt64/libhost.so, got 0x562466eda6f0 +Loaded /server/game/bin/linuxsteamrt64/libscenefilecache.so, got 0x562466eedc80 +Loaded /server/game/bin/linuxsteamrt64/libparticles.so, got 0x562466effd70 +Loaded /server/game/csgo/bin/linuxsteamrt64/libmatchmaking.so, got 0x562466f13720 No .vcds loaded or no scenes/scenes.vrman GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). @@ -98,18 +98,17 @@ GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission Event System loaded 93 events from file: vpk:/server/game/core/pak01.vpk:resource/core.gameevents. Event System loaded 50 events from file: vpk:/server/game/csgo/pak01.vpk:resource/game.gameevents. Event System loaded 152 events from file: vpk:/server/game/csgo/pak01.vpk:./resource/mod.gameevents. -CEntitySystem::BuildEntityNetworking (parallel build of server) took 15.034 msecs for 218 out of 297 classes -[STARTUP] {0.828} server module init ok +CEntitySystem::BuildEntityNetworking (parallel build of server) took 19.194 msecs for 218 out of 297 classes +[STARTUP] {2.102} server module init ok CHostStateMgr::QueueNewRequest( Idle (console), 1 ) Source2Init OK HostStateRequest::Start(HSR_IDLE): loop(console) id(1) addons() desc(Idle (console)) SwitchToLoop console requested: id [1] addons [] Host activate: Idle (console) -Server: Inactive -Client: Disconnected ------ Status ----- -@ Current : console -CHostStateMgr::QueueNewRequest( Quitting, 2 ) +Loading map "de_dust2" +CHostStateMgr::QueueNewRequest( Loading (de_dust2), 2 ) +CHostStateMgr::QueueNewRequest( Quitting, 3 ) +Discarding queued request 'Loading (de_dust2), 2' HostStateRequest::Start(HSR_QUIT) Host activate: Quitting Dispatching EventAppShutdown_t { @@ -118,9 +117,9 @@ Requested non-existent write path USRLOCAL! Error writing user config file 'cfg/cs2_user_keys_0_slot0.vcfg' Requested non-existent write path USRLOCAL! Requested non-existent write path USRLOCAL! +Requested non-existent write path USRLOCAL! Error writing user config file 'cfg/cs2_user_convars_0_slot0.vcfg' } Dispatched EventAppShutdown_t -Requested non-existent write path USRLOCAL! MainLoop returning Source2Shutdown ShutdownSource2Logging diff --git a/test/test-game-image.sh b/test/test-game-image.sh index f4d8766b..09b27f7e 100755 --- a/test/test-game-image.sh +++ b/test/test-game-image.sh @@ -12,6 +12,7 @@ docker run --rm -it goldsourceservers/gearbox 'hlds_linux -game gearbox +version docker run --rm -it goldsourceservers/ricochet 'hlds_linux -game ricochet +version +exit' > hlds-ricochet docker run --rm -it goldsourceservers/tfc 'hlds_linux -game tfc +version +exit' > hlds-tfc docker run --rm -it goldsourceservers/valve 'hlds_linux -game valve +version +exit' > hlds-valve +docker run --rm -it sourceservers/cs2 'game/bin/linuxsteamrt64/cs2 -dedicated -port 27015 +map de_dust2 +quit' > srcds-cs2 docker run --rm -it sourceservers/csgo 'srcds_linux -game csgo +version +exit' > srcds-csgo docker run --rm -it sourceservers/cstrike 'srcds_linux -game cstrike +version +exit' > srcds-cstrike docker run --rm -it sourceservers/dod 'srcds_linux -game dod +version +exit' > srcds-dod