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Right now we have multiple copies of all our data. First the LDraw representation, then a modifiable Mesh representation and finally the fixed Float32List version used for rendering. Make the two previous representations unload when we know they are no longer needed.
The text was updated successfully, but these errors were encountered:
Right now we have multiple copies of all our data. First the LDraw representation, then a modifiable Mesh representation and finally the fixed Float32List version used for rendering. Make the two previous representations unload when we know they are no longer needed.
The text was updated successfully, but these errors were encountered: