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RulesAutomata.cpp
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#include "RulesAutomata.h"
void RulesAutomata::S0(const std::string &input) {
if (input[index] == 'R') {
inputRead++;
index++;
S1(input);
}
else {
Serr();
}
}
void RulesAutomata::S1(const std::string &input) {
if (input[index] == 'u') {
inputRead++;
index++;
S2(input);
}
else {
Serr();
}
}
void RulesAutomata::S2(const std::string &input) {
if (input[index] == 'l') {
inputRead++;
index++;
S3(input);
}
else {
Serr();
}
}
void RulesAutomata::S3(const std::string &input) {
if (input[index] == 'e') {
inputRead++;
index++;
S4(input);
}
else {
Serr();
}
}
void RulesAutomata::S4(const std::string &input) {
if (input[index] == 's') {
inputRead++;
}
else {
Serr();
}
}