Use NonZeroU64
in the new InlineArray
so the compiler can optimize around it
#1508
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NonZeroU64
in the new InlineArray
so the compiler can optimize around it
#1508
I notice that the new
InlineArray
is based on a[u8; 8]
that then gets converted to its different kinds. Its base representation should be aNonZero
, since it appears that all valid bit patterns of it are intended to be nonzero. The compiler can then optimize things likeOption<NonZeroU64>
to be onlyu64
sized and greatly improve the padding of structs that use it.The text was updated successfully, but these errors were encountered: