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The slint-cpp recipe should respect the distro features and select backend-winit-wayland/x11 respectively. Similarly, only if "OpenGL" is in distro features, we should enable OpenGL renderers. Same for Vulkan.
The text was updated successfully, but these errors were encountered:
The slint-cpp recipe should respect the distro features and select backend-winit-wayland/x11 respectively. Similarly, only if "OpenGL" is in distro features, we should enable OpenGL renderers. Same for Vulkan.
The text was updated successfully, but these errors were encountered: