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checkAndFill does it work as intended? #10

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simonpoole opened this issue May 25, 2020 · 1 comment
Open

checkAndFill does it work as intended? #10

simonpoole opened this issue May 25, 2020 · 1 comment
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@simonpoole
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@PedaB was the intent of https://github.com/simonpoole/mapsplit/blob/master/src/main/java/dev/osm/mapsplit/MapSplit.java#L250 that it would include the way in question in all tiles that potentially intersect with it? Because, maybe I don't understand it, but it would seem as if it includes far too many tiles.

@PedaB
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PedaB commented Jun 7, 2020

Uhm, my memory is not good enough to remember it in all details. But I think the main reason for this part of the code was to cope with large/huge MPs. Especially forests. It might happen that the way (i.e. forest outline) does not touch one of the tiles in the middle of the forest. However, when rendering such a tile, Tobias wanted to know that it is a forest. So I needed to add such tiles as well.

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