From 7f91b6b75a013bd19208f8c26251711528ff0393 Mon Sep 17 00:00:00 2001 From: Favo Yang Date: Sat, 9 May 2020 02:57:55 +0800 Subject: [PATCH] docs: installation option and the OpenUPM badge --- README.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/README.md b/README.md index f974e3d..82711f2 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,7 @@ # Compute Stochastic Screen Space Reflections + +[![openupm](https://img.shields.io/npm/v/com.simeonradivoev.stochastic-reflections?label=openupm®istry_uri=https://package.openupm.com)](https://openupm.com/packages/com.simeonradivoev.stochastic-reflections/) + Compute Stochastic Screen Space Reflections for Unity post processing. Utilizing shared memory for performance. Should be mostly production ready, except for a few Hierarchical Z-depth casting artifacts. @@ -31,6 +34,16 @@ Should be mostly production ready, except for a few Hierarchical Z-depth casting * Tested with Unity 2018.2 # Installation + +## Install via OpenUPM + +The package is available on the [openupm registry](https://openupm.com). It's recommended to install it via [openupm-cli](https://github.com/openupm/openupm-cli). + +``` +openupm add com.simeonradivoev.stochastic-reflections +``` + +## Install via Git URL In a unity project go to your `Packages` folder. Open `manifest.json` and add into the dependencies the following line: ```