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frontend.lisp
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;; Curve's drawer.
(in-package #:l-system)
(defparameter *n* 16) ;; iterations
(defparameter *dimm-x* 640)
(defparameter *dimm-y* 480)
(defparameter *colour*
(sdl:color :r 255 :g #xc0 :b 0))
(defparameter *bk-colour*
(sdl:color :r 255 :b 0 :g 0))
(defun pseudo-cos (angle)
(case angle
(0 1)
(180 -1)
(otherwise 0)))
(defun pseudo-sin (angle)
(case angle
(90 1)
(270 -1)
(otherwise 0)))
(defun change-angle (angle fun)
(mod (funcall fun angle 90) 360))
(defun draw-dragon-curve (n)
(let ((directions (dragon-curve n)) (angle 0)
(x 0) (y 0) (halfx (/ *dimm-x* 2)) (halfy (/ *dimm-y* 2)))
(loop for command in directions do
(case command
(f
(incf x (pseudo-cos angle))
(incf y (pseudo-sin angle))
(sdl:draw-pixel-* (+ x halfx) (+ y halfy) :color *colour*))
(- (setf angle (change-angle angle #'+)))
(+ (setf angle (change-angle angle #'-)))))))
(defun draw ()
(sdl:clear-display *bk-colour*)
(draw-dragon-curve *n*))
(defun run ()
(sdl:with-init ()
(sdl:window *dimm-x* *dimm-y*)
(sdl:clear-display *bk-colour*)
(setf (sdl:frame-rate) 5)
(draw)
(sdl:with-events ()
(:quit-event () t)
(:key-down-event (:key key)
(cond
((sdl:key= key :SDL-KEY-ESCAPE)
(sdl:push-quit-event))
((sdl:key= key :SDL-KEY-R) ;; redraw after compiled
(draw))
((sdl:key= key :SDL-KEY-N)
(incf *n*)
(draw))
((sdl:key= key :SDL-KEY-P)
(decf *n*)
(draw))))
(:idle () (sdl:update-display)))))