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traits.h
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traits.h
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#ifndef __traits_h__
#define __traits_h__
#include <maya/MColorArray.h>
#include <maya/MDoubleArray.h>
#include <maya/MFloatArray.h>
#include <maya/MFloatPointArray.h>
#include <maya/MIntArray.h>
#include <maya/MString.h>
#include <maya/MStringArray.h>
#include <maya/MVectorArray.h>
#include <vector>
template <typename T>
struct RemoveConst
{
typedef T type;
};
template <typename T>
struct RemoveConst<const T>
{
typedef T type;
};
#define REMOVECONST(T) typename RemoveConst<T>::type
template <typename T>
struct TypeTrait
{
};
#define TYPETRAIT(T) TypeTrait<typename RemoveConst<T>::type>
template <>
struct TypeTrait<int>
{
typedef int Type;
typedef int ComponentType;
static const int numComponents = 1;
static const ComponentType &getComponent(const Type &o, size_t i)
{
return o;
}
static ComponentType &getComponent(Type &o, size_t i) { return o; }
};
template <>
struct TypeTrait<float>
{
typedef float Type;
typedef float ComponentType;
static const int numComponents = 1;
static const ComponentType &getComponent(const Type &o, size_t i)
{
return o;
}
static ComponentType &getComponent(Type &o, size_t i) { return o; }
};
template <>
struct TypeTrait<double>
{
typedef double Type;
typedef double ComponentType;
static const int numComponents = 1;
static const ComponentType &getComponent(const Type &o, size_t i)
{
return o;
}
static ComponentType &getComponent(Type &o, size_t i) { return o; }
};
template <>
struct TypeTrait<MVector>
{
typedef MVector Type;
typedef double ComponentType;
static const int numComponents = 3;
static const ComponentType &getComponent(const Type &o, size_t i)
{
// const MVector doesn't return a double reference
return const_cast<Type &>(o)[i];
}
static ComponentType &getComponent(Type &o, size_t i) { return o[i]; }
};
template <>
struct TypeTrait<MColor>
{
typedef MColor Type;
typedef float ComponentType;
static const int numComponents = 4;
static const ComponentType &getComponent(const Type &o, size_t i)
{
// const MVector doesn't return a double reference
return const_cast<Type &>(o)[i];
}
static ComponentType &getComponent(Type &o, size_t i) { return o[i]; }
};
template <>
struct TypeTrait<MFloatPoint>
{
typedef MFloatPoint Type;
typedef float ComponentType;
static const int numComponents = 4;
static const ComponentType &getComponent(const Type &o, size_t i)
{
// const MFloatPoint doesn't return a float reference
return const_cast<Type &>(o)[i];
}
static ComponentType &getComponent(Type &o, size_t i) { return o[i]; }
};
template <typename T>
struct ArrayTrait
{
static const bool isArray = false;
// typedef void ArrayType;
// typedef void ElementType;
// static const bool canGetData = false;
// static const T* data(const ArrayType &array);
// static T* data(ArrayType &array);
// static size_t size(const ArrayType &array);
// static void resize(ArrayType &array, size_t size);
// static const ElementType &getElement(const ArrayType &array, size_t i);
// static ElementType &getElement(ArrayType &array, size_t i);
};
#define ARRAYTRAIT(T) ArrayTrait<typename RemoveConst<T>::type>
#define ELEMENTTYPE(T) typename ARRAYTRAIT(T)::ElementType
#define ELEMENTTRAIT(T) TypeTrait<ELEMENTTYPE(T)>
template <typename T>
struct ArrayTrait<std::vector<T>>
{
static const bool isArray = true;
typedef std::vector<T> ArrayType;
typedef T ElementType;
static const bool canGetData = true;
static const ElementType *data(const ArrayType &array) { return &array[0]; }
static ElementType *data(ArrayType &array) { return &array[0]; }
static size_t size(const ArrayType &array) { return array.size(); }
static void resize(ArrayType &array, size_t size) { array.resize(size); }
static const ElementType &getElement(const ArrayType &array, size_t i)
{
return array[i];
}
static ElementType &getElement(ArrayType &array, size_t i)
{
return array[i];
}
};
template <>
struct ArrayTrait<MIntArray>
{
static const bool isArray = true;
typedef MIntArray ArrayType;
typedef int ElementType;
static const bool canGetData = false;
static size_t size(const ArrayType &array) { return array.length(); }
static void resize(ArrayType &array, size_t size) { array.setLength(size); }
static const ElementType &getElement(const ArrayType &array, size_t i)
{
// const MIntArray doesn't return a int reference
return const_cast<ArrayType &>(array)[i];
}
static ElementType &getElement(ArrayType &array, size_t i)
{
return array[i];
}
};
template <>
struct ArrayTrait<MFloatArray>
{
static const bool isArray = true;
typedef MFloatArray ArrayType;
typedef float ElementType;
static const bool canGetData = false;
static size_t size(const ArrayType &array) { return array.length(); }
static void resize(ArrayType &array, size_t size) { array.setLength(size); }
static const ElementType &getElement(const ArrayType &array, size_t i)
{
// const MFloatArray doesn't return a float reference
return const_cast<ArrayType &>(array)[i];
}
static ElementType &getElement(ArrayType &array, size_t i)
{
return array[i];
}
};
template <>
struct ArrayTrait<MDoubleArray>
{
static const bool isArray = true;
typedef MDoubleArray ArrayType;
typedef double ElementType;
static const bool canGetData = false;
static size_t size(const ArrayType &array) { return array.length(); }
static void resize(ArrayType &array, size_t size) { array.setLength(size); }
static const ElementType &getElement(const ArrayType &array, size_t i)
{
// const MDoubleArray doesn't return a double reference
return const_cast<ArrayType &>(array)[i];
}
static ElementType &getElement(ArrayType &array, size_t i)
{
return array[i];
}
};
template <>
struct ArrayTrait<MVectorArray>
{
static const bool isArray = true;
typedef MVectorArray ArrayType;
typedef MVector ElementType;
static const bool canGetData = false;
static size_t size(const ArrayType &array) { return array.length(); }
static void resize(ArrayType &array, size_t size) { array.setLength(size); }
static const ElementType &getElement(const ArrayType &array, size_t i)
{
return array[i];
}
static ElementType &getElement(ArrayType &array, size_t i)
{
return array[i];
}
};
template <>
struct ArrayTrait<MColorArray>
{
static const bool isArray = true;
typedef MColorArray ArrayType;
typedef MColor ElementType;
static const bool canGetData = false;
static size_t size(const ArrayType &array) { return array.length(); }
static void resize(ArrayType &array, size_t size) { array.setLength(size); }
static const ElementType &getElement(const ArrayType &array, size_t i)
{
return array[i];
}
static ElementType &getElement(ArrayType &array, size_t i)
{
return array[i];
}
};
template <>
struct ArrayTrait<MFloatPointArray>
{
static const bool isArray = true;
typedef MFloatPointArray ArrayType;
typedef MFloatPoint ElementType;
static const bool canGetData = false;
static size_t size(const ArrayType &array) { return array.length(); }
static void resize(ArrayType &array, size_t size) { array.setLength(size); }
static const ElementType &getElement(const ArrayType &array, size_t i)
{
return array[i];
}
static ElementType &getElement(ArrayType &array, size_t i)
{
return array[i];
}
};
template <>
struct ArrayTrait<MStringArray>
{
static const bool isArray = true;
typedef MStringArray ArrayType;
typedef MString ElementType;
static const bool canGetData = false;
static size_t size(const ArrayType &array) { return array.length(); }
static void resize(ArrayType &array, size_t size) { array.setLength(size); }
static const ElementType &getElement(const ArrayType &array, size_t i)
{
// const MStringArray doesn't return a MString reference
return const_cast<ArrayType &>(array)[i];
}
static ElementType &getElement(ArrayType &array, size_t i)
{
return array[i];
}
};
#endif