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ghciSuperDirt
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:set -XOverloadedStrings
:set prompt ""
:set prompt-cont ""
import Sound.Tidal.Context
-- total latency = oLatency + cFrameTimespan
tidal <- startTidal (superdirtTarget {oLatency = 0.1, oAddress = "127.0.0.1", oPort = 57120}) (defaultConfig {cFrameTimespan = 1/20})
let p = streamReplace tidal
let hush = streamHush tidal
let list = streamList tidal
let mute = streamMute tidal
let unmute = streamUnmute tidal
let solo = streamSolo tidal
let unsolo = streamUnsolo tidal
let once = streamOnce tidal False
let asap = streamOnce tidal True
let nudgeAll = streamNudgeAll tidal
let setcps = asap . cps
let xfade = transition tidal (Sound.Tidal.Transition.xfadeIn 4)
let xfadeIn t = transition tidal (Sound.Tidal.Transition.xfadeIn t)
let histpan t = transition tidal (Sound.Tidal.Transition.histpan t)
let wait t = transition tidal (Sound.Tidal.Transition.wait t)
let waitT f t = transition tidal (Sound.Tidal.Transition.waitT f t)
let jump = transition tidal (Sound.Tidal.Transition.jump)
let jumpIn t = transition tidal (Sound.Tidal.Transition.jumpIn t)
let jumpIn' t = transition tidal (Sound.Tidal.Transition.jumpIn' t)
let jumpMod t = transition tidal (Sound.Tidal.Transition.jumpMod t)
let mortal lifespan release = transition tidal (Sound.Tidal.Transition.mortal lifespan release)
let interpolate = transition tidal (Sound.Tidal.Transition.interpolate)
let interpolateIn t = transition tidal (Sound.Tidal.Transition.interpolateIn t)
let clutch = transition tidal (Sound.Tidal.Transition.clutch)
let clutchIn t = transition tidal (Sound.Tidal.Transition.clutchIn t)
let anticipate = transition tidal (Sound.Tidal.Transition.anticipate)
let anticipateIn t = transition tidal (Sound.Tidal.Transition.anticipateIn t)
let d1 = p "1"
let d2 = p "2"
let d3 = p "3"
let d4 = p "4"
let d5 = p "5"
let d6 = p "6"
let d7 = p "7"
let d8 = p "8"
let d9 = p "9"
let d10 = p "10"
let d11 = p "11"
let d12 = p "12"
let d13 = p "13"
let d14 = p "14"
let d15 = p "15"
let d16 = p "16"
:set prompt "tidal> "