[ALIGNMENT] [GENDER] [RACE]
[LVL] Level [CLASS]
{[LVL] Level [CLASS]}
Summary
Initiative: +##
Speed: ##
BAB: +##/+##
CMB: +##/+##
CMD: ##
Melee To hit: +##
Ranged To hit: +##
Defense
-------
Armour Class
Total / Touch / Flat Footed
## / ## / ##
Hit Points
Total: ##
..... ..... ..... .....
.....
Temp: 0
-
Conditions
-
Effects
-
Saving Throws
Fortitude: +##
Reflex: +##
Will: +#
[SAVING_THROW_SPECIAL_MODIFIERS]
Offense
-------
Unarmed attack
to hit: +##/+##
damage: 1d#+[STR_MODIFIER]
critical: 20/x2
reach: 5
[WEAPON] ([HANDEDNESS])
to hit: +##/+#
damage: 1d#+#
critical: ##/x#
reach: #
properties: [WEAPON_SPECIAL_PROPERTIES]
Special Attacks
[SPECIAL_ATTACK_NAME] ([TYPE])
..... .
[SPECIAL_ATTACK_DESCRIPTION]
Abilities
---------
Stat Score Mod Curr
Str [STR] [STR_MOD] [STR_CUR] [STR_MOD_CUR]
Dex [DEX] [DEX_MOD] [DEX_CUR] [DEX_MOD_CUR]
Con [CON] [CON_MOD] [CON_CUR] [CON_MOD_CUR]
Int [INT] [INT_MOD] [INT_CUR] [INT_MOD_CUR]
Wis [WIS] [WIS_MOD] [WIS_CUR] [WIS_MOD_CUR]
Cha [CHA] [CHA_MOD] [CHA_CUR] [CHA_MOD_CUR]
Skills
------
Skill Total Rank Stat Misc
Acrobatics # # # #
Appraise # # # #
Bluff # # # #
Climb # # # #
Craft (Untrained) # # # #
Diplomacy # # # #
Disguise # # # #
Escape Artist # # # #
Fly # # # #
Heal # # # #
Intimidate # # # #
Knowledge (XXX) # # # #
Linguistics # # # #
Perception # # # #
Perform (Untrained) # # # #
Ride # # # #
Sense Motive # # # #
Spellcraft # # # #
Stealth # # # #
Survival # # # #
Swim # # # #
Use Magic Device # # # #
Feats
-----
[FEAT_NAME]
Description:
[FEAT_DESCRIPTION]
Benefit:
[FEAT_BENEFIT]
Traits
------
[TRAIT_NAME]
Description:
[TRAIT_DESCRIPTION]
Benefit:
[TRAIT_BENEFIT]
Special Qualities
-----------------
[QUALITY_NAME]
[QUALITY_DESCRIPTION]
Sorcerer
--------
Level: 0 1 2 3 4 5 6 7 8 9
Known: - - - - - - - - - -
Per Day: # # # # # # # # # #
DC:
Concentration: +##
Level 0: ∞
Level 1: # ..... .....
Cleric
------
Level: 0 1 2 3 4 5 6 7 8 9
Known: - - - - - - - - - -
Per Day: # #+D #+D #+D #+D #+D #+D #+D #+D #+D
DC:
Level 0
. 1: [SPELL_NAME]
. 2: [SPELL_NAME]
. 3: [SPELL_NAME]
. 4: [SPELL_NAME]
Level 1
. D: [SPELL_NAME]
. 1: [SPELL_NAME]
. 2: [SPELL_NAME]
. 3: [SPELL_NAME]
. 4: [SPELL_NAME]
Other
-----
Inventory
---------
Item Location Quantity Weight
[ITEM_NAME] EQUIPPED 1 1
Details
-------
[ITEM_NAME]
[ITEM_PROPERTIES]
Funds
-----
PP:
GP:
OTHER:
Name: [CHARACTER_NAME]
Race: [RACE]
Classes: [CLASS] ([LVL]) {[CLASS] ([LVL])}
Alignment: [ALIGNMENT]
Vision: [VISION_TYPE]
Speed: [WALKING_SPEED]
Languages: [LANGUAGE]{, [LANGUAGE]}
Gender: [GENDER] Skin Tone: [SKIN_TONE]
Height: [HEIGHT] Weight: [WEIGHT]
Eyes [EYE_COLOR] Hair: [HAIR]
Dominant Hand: [HANDEDNESS]
Quirks: [QUIRKS]
Speech Style: [SPEECH_STYLE]
Quotes: [QUOTES]
Background:
[BACKGROUND_TEXT]