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A real-time simulation/game server with a SignalR interface

Current Functionality:

  • Basic simulation framework.
  • SignalR Hub
  • BackGroundService running the sim.
  • Object transform (postion, rotation, etc) sync between client and server.

Future Development:

  • Simulation components (movement, activities, etc)
  • Client (currently using a basic console app as a client)

Note: this is just a fun hobby project and somewhat messy and haphazard as I am not a game dev.