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It's not super clear to me what exact functionality does this relates to. So let's have examples:
Maybe some examples would be helpful :) |
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Glide (or portamento) is probably best approached separately from legato modes. In monophonic playback (wether legato or not), it simply slides from the previous pitch to the new one. There are some fine details on how that slide can be calculated. It's useful both when retriggering the sample and EGs (retrig mode) and in legato. Polyphonic glide might be a bit tricky in SFZ, since it doesn't have a set polyphony number. It usually is used in an analog synth connect where you have a specific number of voices (typically 6 or 8) that's being cycled through. So when a note is triggered, the glide would happen from the pitch of the oldest note, wether it's stolen and interrupted by the new note, or completed and not currently being played at all. Different analog polys use different note-cycling (and note stealing) schemes, so the poly glide varies as well. It's always a little chaotic, but often useful and fun. Most sampler plugins have some of these functions, your best bet is to play around with those. Or better yet, a decent vintage analog synth emulator plugin. |
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There's support for cc140 now, which allows for some crude portamento effects apparently. I'll track this in another release as this seems more complex, and would probably require extensions to the SFZ opcode set. |
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I've had a request for "glide" (I thought that was the same as portamento 😊 )
Seems others would welcome that option too
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