You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
D3D11 WARNING: ID3D11DeviceContext::OMSetRenderTargets: Resource being set to OM RenderTarget slot 0 is still bound on input! [ STATE_SETTING WARNING #9: DEVICE_OMSETRENDERTARGETS_HAZARD]
D3D11 WARNING: ID3D11DeviceContext::OMSetRenderTargets[AndUnorderedAccessViews]: Forcing VS shader resource slot 2 to NULL. [ STATE_SETTING WARNING #3: DEVICE_VSSETSHADERRESOURCES_HAZARD]
Not clear yet if this is important or not, but they appear every frame.
The text was updated successfully, but these errors were encountered:
Not clear yet if this is important or not, but they appear every frame.
The text was updated successfully, but these errors were encountered: