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When evolving posters using both P2D and WEBGL rendering, after approximately 500 generations, the images within the posters disappearing. This issue is consistent across both rendering modes, and the problem becomes particularly severe when using WEBGL rendering, leading to the entire canvas breaking.
Console traced error on WEBGL mode Too many active WebGL contexts. Oldest context will be lost.
The text was updated successfully, but these errors were encountered:
When evolving posters using both P2D and WEBGL rendering, after approximately 500 generations, the images within the posters disappearing. This issue is consistent across both rendering modes, and the problem becomes particularly severe when using WEBGL rendering, leading to the entire canvas breaking.
Console traced error on WEBGL mode
Too many active WebGL contexts. Oldest context will be lost.
The text was updated successfully, but these errors were encountered: