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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.15)
project(ADORE2D)
set(CMAKE_CXX_STANDARD 17)
if (EMSCRIPTEN)
set(PLATFORM Web)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
add_definitions(-DPLATFORM_WEB)
add_definitions(-DUSE_WASM)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --bind --memory-init-file 0 -s INITIAL_MEMORY=64MB -s SAFE_HEAP=1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s USE_GLFW=3 -s USE_WEBGL2=1 -s FORCE_FILESYSTEM=1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s WASM=1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s ASSERTIONS=1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --use-preload-plugins")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --embed-file examples@/")
set(CMAKE_EXECUTABLE_SUFFIX ".js")
file(COPY examples DESTINATION ${CMAKE_BINARY_DIR}/)
file(COPY examples/index.html DESTINATION ${CMAKE_BINARY_DIR}/)
endif ()
file(GLOB_RECURSE SOURCES src/*.cpp)
file(GLOB_RECURSE HEADERS src/*.hpp)
add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS})
add_subdirectory(vendor/duktape)
add_subdirectory(vendor/raylib)
add_subdirectory(vendor/lua)
target_include_directories(${PROJECT_NAME} PUBLIC SYSTEM vendor/lua)
target_include_directories(${PROJECT_NAME} PUBLIC SYSTEM vendor/duktape)
target_include_directories(${PROJECT_NAME} PUBLIC SYSTEM vendor/raylib/src)
target_link_libraries(${PROJECT_NAME} duktape raylib lua)
# function(create_zip output_file input_files working_dir)
# add_custom_command(
# COMMAND ${CMAKE_COMMAND} -E tar "cf" "${output_file}" --format=zip -- ${input_files}
# WORKING_DIRECTORY "${working_dir}"
# OUTPUT "${output_file}"
# DEPENDS ${input_files}
# COMMENT "Zipping to ${output_file}."
# )
# endfunction()
# if (FALSE)
# if (EMSCRIPTEN)
# list(APPEND BundleFiles "${CMAKE_BINARY_DIR}/index.html" "${CMAKE_BINARY_DIR}/adore2d.wasm" "${CMAKE_BINARY_DIR}/adore2d.js")
# create_zip("${CMAKE_BINARY_DIR}/web_bundle.zip" "${BundleFiles}" ${CMAKE_BINARY_DIR})
# add_custom_target("make_web_bundle" ALL DEPENDS "${CMAKE_BINARY_DIR}/web_bundle.zip")
# endif()
# endif()