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Artem Sedykh edited this page Feb 6, 2023 · 7 revisions

awesome-ebiten Useful articles and best practices

A curated list of useful Ebiten and gamedev articles.

Contents

Internals

back Implementation details of the library, game loop, etc.

  • tps-vs-fps - This document aims to help users of the Ebiten game engine and shed some light on the topic of ticks per second (TPS) vs frames per second (FPS), which has proven to be a common point of confusion both for newcomers and experienced devs alike.

  • kage-desk - A gentle introduction to the Kage shading language.

  • how-rendering-works - How Ebitengine achieves efficent rendering with its simple Image API.

Tutorials

back Gamedev tutorials for Ebiten

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