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multimap

前言

前面我们分析了map, 知道map是不允许插入相同的键值的, 也不会保存第二次的数据, 而本节分析的multimapmap不同, 它允许多个重复的键值插入.

mutimap操作

int main()
{
	multimap<string, int> multi;
    // 这里重复插入了两个相同的键值
	multi.insert(make_pair("one", 2));
	multi.insert(make_pair("one", 1));

	cout << (*multi.find("one")).second << endl;	// 2

    // 将两个相同键值都输出, 确定相同的键值能重复插入
	for(const auto &i : multi)
		cout << i.first << " " << i.second << endl;	
    // one 2
	// one 1

	exit(0);
}

mutimap分析

定义类型

#ifndef __STL_LIMITED_DEFAULT_TEMPLATES
template <class Key, class T, class Compare = less<Key>, class Alloc = alloc>
#else
template <class Key, class T, class Compare, class Alloc = alloc>
#endif
class multimap {
public:
// typedefs:
  typedef Key key_type;
  typedef T data_type;
  typedef T mapped_type;
  typedef pair<const Key, T> value_type;	// 同样, 键值不允许进行修改
  typedef Compare key_compare;
private:
  typedef rb_tree<key_type, value_type, 
                  select1st<value_type>, key_compare, Alloc> rep_type;
  rep_type t;  // red-black tree representing multimap
public:
  typedef typename rep_type::pointer pointer;
  typedef typename rep_type::const_pointer const_pointer;
  typedef typename rep_type::reference reference;
  typedef typename rep_type::const_reference const_reference;
  typedef typename rep_type::iterator iterator;
  typedef typename rep_type::const_iterator const_iterator; 
  typedef typename rep_type::reverse_iterator reverse_iterator;
  typedef typename rep_type::const_reverse_iterator const_reverse_iterator;
  typedef typename rep_type::size_type size_type;
  typedef typename rep_type::difference_type difference_type;
...
};

嵌套类 实际定义的是一个仿函数.

class multimap {
public:
  class value_compare : public binary_function<value_type, value_type, bool> {
  friend class multimap<Key, T, Compare, Alloc>;
  protected:
    Compare comp;
    value_compare(Compare c) : comp(c) {}
  public:
      // 仿函数
    bool operator()(const value_type& x, const value_type& y) const {
      return comp(x.first, y.first);
    }
  };
  ...
};

构造函数

map不同, map是以RB-tree的insert_uniqual为接口, 而multimap是以insert_qual为接口, 所以允许键值重复.

class multimap {
	...
public:
// allocation/deallocation
  multimap() : t(Compare()) { }
  explicit multimap(const Compare& comp) : t(comp) { }

#ifdef __STL_MEMBER_TEMPLATES  
  template <class InputIterator>
  multimap(InputIterator first, InputIterator last)
    : t(Compare()) { t.insert_equal(first, last); }

  template <class InputIterator>
  multimap(InputIterator first, InputIterator last, const Compare& comp)
    : t(comp) { t.insert_equal(first, last); }
#else
  multimap(const value_type* first, const value_type* last)
    : t(Compare()) { t.insert_equal(first, last); }
  multimap(const value_type* first, const value_type* last,
           const Compare& comp)
    : t(comp) { t.insert_equal(first, last); }

  multimap(const_iterator first, const_iterator last)
    : t(Compare()) { t.insert_equal(first, last); }
  multimap(const_iterator first, const_iterator last, const Compare& comp)
    : t(comp) { t.insert_equal(first, last); }
#endif /* __STL_MEMBER_TEMPLATES */
    ...
};

基本属性获取

class multimap {
	...
public:
  key_compare key_comp() const { return t.key_comp(); }
    // 返回的是一个仿函数
  value_compare value_comp() const { return value_compare(t.key_comp()); }
  iterator begin() { return t.begin(); }
  const_iterator begin() const { return t.begin(); }
  iterator end() { return t.end(); }
  const_iterator end() const { return t.end(); }
  reverse_iterator rbegin() { return t.rbegin(); }
  const_reverse_iterator rbegin() const { return t.rbegin(); }
  reverse_iterator rend() { return t.rend(); }
  const_reverse_iterator rend() const { return t.rend(); }
  bool empty() const { return t.empty(); }
  size_type size() const { return t.size(); }
  size_type max_size() const { return t.max_size(); }
    // 交换
  void swap(multimap<Key, T, Compare, Alloc>& x) { t.swap(x.t); }
    ...
};

重载

class multimap {
	...
public:
  multimap(const multimap<Key, T, Compare, Alloc>& x) : t(x.t) { }
  multimap<Key, T, Compare, Alloc>&
  operator=(const multimap<Key, T, Compare, Alloc>& x) {
    t = x.t;
    return *this; 
  }
  friend bool operator== __STL_NULL_TMPL_ARGS (const multimap&, const multimap&);
  friend bool operator< __STL_NULL_TMPL_ARGS (const multimap&, const multimap&);
    ...
};
template <class Key, class T, class Compare, class Alloc>
inline bool operator==(const multimap<Key, T, Compare, Alloc>& x, 
                       const multimap<Key, T, Compare, Alloc>& y) {
  return x.t == y.t;
}

template <class Key, class T, class Compare, class Alloc>
inline bool operator<(const multimap<Key, T, Compare, Alloc>& x, 
                      const multimap<Key, T, Compare, Alloc>& y) {
  return x.t < y.t;
}

#ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER

template <class Key, class T, class Compare, class Alloc>
inline void swap(multimap<Key, T, Compare, Alloc>& x, 
                 multimap<Key, T, Compare, Alloc>& y) {
  x.swap(y);
}

map不同, multimap没有重载[]运算符, 毕竟multimap是允许键值重复, []就无法确认具体是操作的哪一个键值.

find, insert, erase

find等成员函数都是调用RB-tree的接口实现. 这里也就不具体分析.

class multimap {
	...
public:
  // insert/erase
    // 其插入方式与map一样, 都是接受pair结构和迭代器
  iterator insert(const value_type& x) { return t.insert_equal(x); }
  iterator insert(iterator position, const value_type& x) {
    return t.insert_equal(position, x);
  }
#ifdef __STL_MEMBER_TEMPLATES  
  template <class InputIterator>
  void insert(InputIterator first, InputIterator last) {
    t.insert_equal(first, last);
  }
#else
  void insert(const value_type* first, const value_type* last) {
    t.insert_equal(first, last);
  }
  void insert(const_iterator first, const_iterator last) {
    t.insert_equal(first, last);
  }
#endif /* __STL_MEMBER_TEMPLATES */
  void erase(iterator position) { t.erase(position); }
  size_type erase(const key_type& x) { return t.erase(x); }
  void erase(iterator first, iterator last) { t.erase(first, last); }
  void clear() { t.clear(); }
  // multimap operations:
  iterator find(const key_type& x) { return t.find(x); }
  const_iterator find(const key_type& x) const { return t.find(x); }
  size_type count(const key_type& x) const { return t.count(x); }
  iterator lower_bound(const key_type& x) {return t.lower_bound(x); }
  const_iterator lower_bound(const key_type& x) const {
    return t.lower_bound(x); 
  }
  iterator upper_bound(const key_type& x) {return t.upper_bound(x); }
  const_iterator upper_bound(const key_type& x) const {
    return t.upper_bound(x); 
  }
   pair<iterator,iterator> equal_range(const key_type& x) {
    return t.equal_range(x);
  }
  pair<const_iterator,const_iterator> equal_range(const key_type& x) const {
    return t.equal_range(x);
  }
};

总结

multimap与map 两者都是配接器, 大多数操作都是相同的, 不同之处

  1. 前者调用RB-tree的insert_equal所以允许键值重复插入
  2. **前者没有重载[], 因为有多个重复的键值, 无法具体确认哪一个值. **

下一节我们继续分析其他的关联容器-hashtable