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tuples.c
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/* -*- c -*- */
/*
* tuples.c
*
* MathMap
*
* Copyright (C) 1997-2007 Mark Probst
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "tuples.h"
#include "tags.h"
tuple_info_t
make_tuple_info (int number, int length)
{
tuple_info_t info = { number, length };
return info;
}
tuple_t*
make_tuple (int number, int length)
{
tuple_t *tuple = (tuple_t*)malloc(sizeof(tuple_t) + sizeof(float) * length);
assert(tuple != 0);
tuple->number = number;
tuple->length = length;
return tuple;
}
void
free_tuple (tuple_t *tuple)
{
free(tuple);
}
tuple_t*
copy_tuple (tuple_t *src)
{
tuple_t *dst = make_tuple(src->number, src->length);
memcpy(dst->data, src->data, sizeof(float) * dst->length);
return dst;
}
void
tuple_to_color (tuple_t *tuple, float *red, float *green, float *blue, float *alpha)
{
assert(tuple->length == 4);
if (tuple->data[0] <= 0.0)
*red = 0.0;
else if (tuple->data[0] >= 1.0)
*red = 1.0;
else
*red = tuple->data[0];
if (tuple->data[1] <= 0.0)
*green = 0.0;
else if (tuple->data[1] >= 1.0)
*green = 1.0;
else
*green = tuple->data[1];
if (tuple->data[2] <= 0.0)
*blue = 0.0;
else if (tuple->data[2] >= 1.0)
*blue = 1.0;
else
*blue = tuple->data[2];
if (tuple->data[3] <= 0.0)
*alpha = 0.0;
else if (tuple->data[3] >= 1.0)
*alpha = 1.0;
else
*alpha = tuple->data[3];
}
tuple_t*
color_to_tuple (float red, float green, float blue, float alpha)
{
tuple_t *tuple = make_tuple(nil_tag_number, 4); /* FIXME: shouldn't this be rgba? */
tuple->data[0] = red;
tuple->data[1] = green;
tuple->data[2] = blue;
tuple->data[3] = alpha;
return tuple;
}