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3D Bounding box quality in camera view is poor. #141
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Tagging @pfmark who I think might have clue. Any suggestions and comments would be helpful and appreciated :) |
@mdfaheem786 Unfortunately i am not allowed to share it. |
@al093 can you share the scenes and time stamps you're looking at here? |
@pfmark Unfortunately I had to move on a long time ago because lack of community support and I did not note down the scene and timestamps. But anyways, this issue is visible in many many scenes so if you want to debug it, it wont be hard to find a scene with this issue. If you still need the scene for comparing visualizations let me know i will try to scavage what i had. |
Maybe you can read projection and #115 (comment) to reach your goal. |
Hi, I visualised couple of scenes from the dataset, and it looks like the position of 3D bounding boxes (BB) do not match the cars in image view quite often.
Some frames from the dataset:
The left front car here:
The right front car here:
The left car here:
In some frames the boxes do match the cars but then it slowly accumulates a negative offset along the Y axis, or "lag behinds" the car in cam view. This quirk makes the dataset unusable for camera only algorithms.
My question here would be:
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