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Rectangle correction for analog sticks (simulate DualShock diagonal analog range) #69

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instinctualjealousy opened this issue Oct 9, 2023 · 3 comments

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@instinctualjealousy
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Some PC games expect analog stick ranges to be more square than circular (unlike modern Xbox controllers). Prince of Persia: The Sands of Time wants diagonals saturated to nearly the full extent. Without rect correction, you won't run on diagonals. XInputPlus has this feature, and the amount of correction is adjustable. I feel like it'd be another useful tool in Xidi's arsenal.

@samuelgr
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I agree, this would be useful to add to Xidi. Thank you for suggesting it.

@samuelgr
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This will be part of an upcoming release. The math is implemented in 46ebe50, but it still needs to be hooked up to a configuration file setting.

@samuelgr
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Fully implemented as of 28b2167.

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