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Resume

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Experience

Trunk

Sr. Developer Relations Engineer, Jan 2025 - Present

Audius

Developer Relations Engineer, Dec 2023 - Dec 2024

Helium Foundation, San Francisco, CA

Developer Relations Lead, May 2022 - Dec 2023

Developer Advocacy and Collaboration:

  • Collaborated with device manufacturers to address integration and migration challenges during significant infrastructure changes.
  • Engaged directly with developers, fostering a thriving ecosystem of community-driven Network Explorers and tools.
  • Established a feedback process, aligning internal engineering efforts with developer needs and enhancing stakeholder alignment.

Effective Documentation and Education:

  • Led documentation initiatives, researching new ideas and gathering community insights to create valuable educational materials.
  • Played a pivotal role in addressing developer questions and facilitating effective knowledge sharing within the Helium Ecosystem.

Cross-Functional Support and Community Management:

  • Assumed roles in Community Management and Data Analytics, providing support to non-technical teams contributing to the Helium Ecosystem.
  • Contributed to the broader success of the ecosystem by offering insights and assistance beyond technical aspects.

Penumbra, Inc, Alameda, CA

Developer Support Engineer, Sep 2018 - Aug 2022

Developer Advocacy and Collaboration:

  • Founded and led a developer relations team that championed partner developers, driving smoother onboarding, increased collaboration, and swift issue resolution.
  • Introduced a partner developer portal, elevating educational resources, collaboration capabilities, and the adoption of SDK best practices.

Effective Documentation and Education:

  • Produced extensive documentation and tutorial content, fostering the education of partner developers and promoting efficient SDK usage.
  • Hosted personalized coding sessions and reviews, cultivating strong relationships and providing tailored assistance to developers.

Technical Integration and Asset Management:

  • Engineered a streamlined asset management pipeline, enhancing artist productivity and optimizing asset integration into the Unreal Engine environment.
  • Produced written and video tutorials of processes and common workarounds to integrate in-house pipelines with commonly used 3rd party software workflows.

Industrial Light & Magic, San Francisco, CA

Creature Technical Director, Nov 2014 - Feb 2018

Technical Resource Assistant, Sept 2013 - Nov 2014

Workflow Optimization and Customization:

  • Tailored scripts to fulfill distinct requirements in creature and animation projects, significantly enhancing workflow efficiency.
  • Crafted comprehensive documentation and guides for both proprietary tools and external software integration, aiding users' understanding.
  • Built custom solutions on a show by show basis enabling individual workflow integrations for animators and layout artists.

Production Supervision and Technical Enhancements:

  • Created multiple versatile, reusable rigging setups for internal software packages, facilitating consistent and efficient rigging processes.
  • Oversaw motion capture shoots and reference photography across traditional and virtual reality productions, ensuring accurate and high-quality assets.
  • Collaborated on the development of monitoring and analysis tools, enabling real-time tracking of rendering progress and proactive issue detection.

Education

The Ohio State Univeristy, Columbus, OH

B.A. Computer Information Systems, Sep 208 2022 - May 2013

Springboard, San Francisco, CA

Data Science Fellow, Sep 2017 - Jun 2018