diff --git a/README.md b/README.md index c6b16a2..6771f5d 100644 --- a/README.md +++ b/README.md @@ -33,7 +33,7 @@ If you like my work, please [invite me a Coffee](#by-jeansenvaars) :) ## Right Side Panel * May be collapsed by default * Use with Dynamic Mode for a pseudo auto-hide experience -* Improves FoundryVTT collapsed sidebar behavior when clicking again already opened apps, that are minimized or active +* Improves Workflow on working with floating windows ## Scene Navigation * Allows Hiding or having the scene navigation collapsed by default @@ -42,17 +42,17 @@ Note: Since Foundry 0.8.x Scene Navigation Preview is on a separate module, look ## Macro Hotbar * Macro Bar may be hidden, collapsed, auto-hidden (default) or shown -* Macro Bar may be customized to 3 slots, 6 or default 10 +* Macro Bar may be customized to 3 slots, 6 or default 10 (Deprecated in V9) * Macro Bar may be repositioned along the X-Axis ## Left Side Control Buttons -* May be shown normally, partially visible or auto-hide mode on mouse over -* Left controls may be collapsed into a single column (or not) +* May be shown normally, partially visible or auto-hide mode on mouse over (Only Partially visible in V9) +* Left controls may be collapsed into a single column (or not) (Deprecated in V9) * Left controls may be standard or small size -* Left controls may be repositioned along the Y-Axis +* Left controls may be repositioned along the Y-Axis (Deprecated in V9) -## Camera/Audio Controls -* Allows hiding player camera boxes, showing only GMs +## Camera/Audio Controls (Deprecated in V9) +* Allows hiding player camera boxes, showing only GMs (Deprecated in V9) ## Customization * Default settings target a balance between gaining space and functionality @@ -61,7 +61,7 @@ Note: Since Foundry 0.8.x Scene Navigation Preview is on a separate module, look * Check the settings to customize your experience! ## Patches to Foundry -These are bugs in FoundryVTT that are not currently addressed, Minimal UI fixes them because they are more obvious here +These are bugs in FoundryVTT that are not currently addressed but are more obvious when using Minimal UI * When clicking on a sidebar menu that was opened but then closed, clicking on it will open it again instead of doing nothing * If a window is minimized, when reopened, it would be maximized instead of doing nothing * If a window is open, but behind other windows, it would be brought to the front when reopened, instead doing of nothing