From 5500219d07482f30966aec164815f32f425fde7c Mon Sep 17 00:00:00 2001 From: Shane Madden Date: Tue, 27 Aug 2024 14:32:46 -0600 Subject: [PATCH] comment tweak --- src/game/cpu.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/cpu.rs b/src/game/cpu.rs index 70e99a69..0b2fae9d 100644 --- a/src/game/cpu.rs +++ b/src/game/cpu.rs @@ -63,7 +63,7 @@ pub fn limit() -> u32 { /// The amount of CPU available for execution in a given tick. /// -/// consists of your per-tick CPU [`limit`] plus your accrued [`bucket`], up to +/// Consists of your per-tick CPU [`limit`] plus your accrued [`bucket`], up to /// a maximum of 500 ([`CPU_TICK_LIMIT_MAX`]); [`f64::INFINITY`] on sim. /// /// [`CPU_TICK_LIMIT_MAX`]: crate::constants::extra::CPU_TICK_LIMIT_MAX