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player.h
executable file
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player.h
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/*
PLAYER.H
Include File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 25
Palette colors : Included.
SGB Palette : None.
CGB Palette : 1 Byte per entry.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Bank of tiles. */
#define playerBank 0
/* Super Gameboy palette 0 */
#define playerSGBPal0c0 6108
#define playerSGBPal0c1 8935
#define playerSGBPal0c2 6596
#define playerSGBPal0c3 6368
/* Super Gameboy palette 1 */
#define playerSGBPal1c0 6108
#define playerSGBPal1c1 8935
#define playerSGBPal1c2 6596
#define playerSGBPal1c3 6368
/* Super Gameboy palette 2 */
#define playerSGBPal2c0 6108
#define playerSGBPal2c1 8935
#define playerSGBPal2c2 6596
#define playerSGBPal2c3 6368
/* Super Gameboy palette 3 */
#define playerSGBPal3c0 6108
#define playerSGBPal3c1 8935
#define playerSGBPal3c2 6596
#define playerSGBPal3c3 6368
/* Gameboy Color palette 0 */
#define playerCGBPal0c0 810
#define playerCGBPal0c1 32767
#define playerCGBPal0c2 32767
#define playerCGBPal0c3 6368
/* Gameboy Color palette 1 */
#define playerCGBPal1c0 810
#define playerCGBPal1c1 0
#define playerCGBPal1c2 0
#define playerCGBPal1c3 6368
/* Gameboy Color palette 2 */
#define playerCGBPal2c0 6108
#define playerCGBPal2c1 8935
#define playerCGBPal2c2 6596
#define playerCGBPal2c3 6368
/* Gameboy Color palette 3 */
#define playerCGBPal3c0 6108
#define playerCGBPal3c1 8935
#define playerCGBPal3c2 6596
#define playerCGBPal3c3 6368
/* Gameboy Color palette 4 */
#define playerCGBPal4c0 6108
#define playerCGBPal4c1 8935
#define playerCGBPal4c2 6596
#define playerCGBPal4c3 6368
/* Gameboy Color palette 5 */
#define playerCGBPal5c0 6108
#define playerCGBPal5c1 8935
#define playerCGBPal5c2 6596
#define playerCGBPal5c3 6368
/* Gameboy Color palette 6 */
#define playerCGBPal6c0 6108
#define playerCGBPal6c1 8935
#define playerCGBPal6c2 6596
#define playerCGBPal6c3 6368
/* Gameboy Color palette 7 */
#define playerCGBPal7c0 6108
#define playerCGBPal7c1 8935
#define playerCGBPal7c2 6596
#define playerCGBPal7c3 6368
/* CGBpalette entries. */
extern unsigned char playerCGB[];
/* Start of tile array. */
extern unsigned char player[];
/* End of PLAYER.H */