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Hello,
Could I use custom shader for Mesh_Resource Marker?
How do I add the shader code in Rviz then bind shader and mesh material?
Look forward to your reply. Thank you!
The text was updated successfully, but these errors were encountered:
Hello,
Could I use custom shader for Mesh_Resource Marker?
How do I add the shader code in Rviz then bind shader and mesh material?
Look forward to your reply. Thank you!
The text was updated successfully, but these errors were encountered: