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cvar.c
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cvar.c
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/*
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2000-2021 DarkPlaces contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cvar.c -- dynamic variable tracking
#include "quakedef.h"
const char *cvar_dummy_description = "custom cvar";
static const char *cvar_null_string = "";
cvar_state_t cvars_all;
cvar_state_t cvars_null;
/*
============
Cvar_FindVar
============
*/
cvar_t *Cvar_FindVar(cvar_state_t *cvars, const char *var_name, unsigned neededflags)
{
unsigned hashindex;
cvar_hash_t *hash;
// use hash lookup to minimize search time
hashindex = CRC_Block((const unsigned char *)var_name, strlen(var_name)) % CVAR_HASHSIZE;
for (hash = cvars->hashtable[hashindex];hash;hash = hash->next)
if (!strcmp (var_name, hash->cvar->name) && (hash->cvar->flags & neededflags))
return hash->cvar;
else
for (char **alias = hash->cvar->aliases; alias && *alias; alias++)
if (!strcmp (var_name, *alias) && (hash->cvar->flags & neededflags))
return hash->cvar;
return NULL;
}
cvar_t *Cvar_FindVarAfter(cvar_state_t *cvars, const char *prev_var_name, unsigned neededflags)
{
cvar_t *var;
if (*prev_var_name)
{
var = Cvar_FindVar(cvars, prev_var_name, neededflags);
if (!var)
return NULL;
var = var->next;
}
else
var = cvars->vars;
// search for the next cvar matching the needed flags
while (var)
{
if (var->flags & neededflags)
break;
var = var->next;
}
return var;
}
/**
* Returns a pointer to the pointer stored in hashtable[] (or the one it links to)
* because we'll need to update that when deleting a cvar as other cvar(s) may share its hashindex.
*/
static cvar_hash_t **Cvar_FindVarLink(cvar_state_t *cvars, const char *var_name, cvar_t **prev_alpha, unsigned neededflags)
{
unsigned hashindex;
cvar_t *cvar;
cvar_hash_t **hashlinkptr;
// use hash lookup to minimize search time
hashindex = CRC_Block((const unsigned char *)var_name, strlen(var_name)) % CVAR_HASHSIZE;
if(prev_alpha) *prev_alpha = NULL;
hashlinkptr = &cvars->hashtable[hashindex];
for (hashlinkptr = &cvars->hashtable[hashindex]; *hashlinkptr; hashlinkptr = &(*hashlinkptr)->next)
{
cvar = (*hashlinkptr)->cvar;
if (!strcmp (var_name, cvar->name) && (cvar->flags & neededflags))
goto match;
else
for (char **alias = cvar->aliases; alias && *alias; alias++)
if (!strcmp (var_name, *alias) && (cvar->flags & neededflags))
goto match;
}
return NULL;
match:
if(!prev_alpha || cvar == cvars->vars)
return hashlinkptr;
*prev_alpha = cvars->vars;
// if prev_alpha happens to become NULL then there has been some inconsistency elsewhere
// already - should I still insert '*prev_alpha &&' in the loop?
while((*prev_alpha)->next != cvar)
*prev_alpha = (*prev_alpha)->next;
return hashlinkptr;
}
/*
============
Cvar_VariableValue
============
*/
float Cvar_VariableValueOr(cvar_state_t *cvars, const char *var_name, float def, unsigned neededflags)
{
cvar_t *var;
var = Cvar_FindVar(cvars, var_name, neededflags);
if (!var)
return def;
return atof (var->string);
}
float Cvar_VariableValue(cvar_state_t *cvars, const char *var_name, unsigned neededflags)
{
return Cvar_VariableValueOr(cvars, var_name, 0, neededflags);
}
/*
============
Cvar_VariableString
============
*/
const char *Cvar_VariableStringOr(cvar_state_t *cvars, const char *var_name, const char *def, unsigned neededflags)
{
cvar_t *var;
var = Cvar_FindVar(cvars, var_name, neededflags);
if (!var)
return def;
return var->string;
}
const char *Cvar_VariableString(cvar_state_t *cvars, const char *var_name, unsigned neededflags)
{
return Cvar_VariableStringOr(cvars, var_name, cvar_null_string, neededflags);
}
/*
============
Cvar_VariableDefString
============
*/
const char *Cvar_VariableDefString(cvar_state_t *cvars, const char *var_name, unsigned neededflags)
{
cvar_t *var;
var = Cvar_FindVar(cvars, var_name, neededflags);
if (!var)
return cvar_null_string;
return var->defstring;
}
/*
============
Cvar_VariableDescription
============
*/
const char *Cvar_VariableDescription(cvar_state_t *cvars, const char *var_name, unsigned neededflags)
{
cvar_t *var;
var = Cvar_FindVar(cvars, var_name, neededflags);
if (!var)
return cvar_null_string;
return var->description;
}
/*
============
Cvar_CompleteVariable
============
*/
const char *Cvar_CompleteVariable(cvar_state_t *cvars, const char *partial, unsigned neededflags)
{
cvar_t *cvar;
size_t len;
len = strlen(partial);
if (!len)
return NULL;
// check functions
for (cvar=cvars->vars ; cvar ; cvar=cvar->next)
if (!strncasecmp (partial,cvar->name, len) && (cvar->flags & neededflags))
return cvar->name;
return NULL;
}
/*
CVar_CompleteCountPossible
New function for tab-completion system
Added by EvilTypeGuy
Thanks to Fett [email protected]
*/
int Cvar_CompleteCountPossible(cvar_state_t *cvars, const char *partial, unsigned neededflags)
{
cvar_t *cvar;
size_t len;
int h;
h = 0;
len = strlen(partial);
if (!len)
return 0;
// Loop through the cvars and count all possible matches
for (cvar = cvars->vars; cvar; cvar = cvar->next)
if (!strncasecmp(partial, cvar->name, len) && (cvar->flags & neededflags))
h++;
else
for (char **alias = cvar->aliases; alias && *alias; alias++)
if (!strncasecmp(partial, *alias, len) && (cvar->flags & neededflags))
h++;
return h;
}
/*
CVar_CompleteBuildList
New function for tab-completion system
Added by EvilTypeGuy
Thanks to Fett [email protected]
Thanks to taniwha
*/
const char **Cvar_CompleteBuildList(cvar_state_t *cvars, const char *partial, unsigned neededflags)
{
const cvar_t *cvar;
size_t len = 0;
size_t bpos = 0;
size_t sizeofbuf = (Cvar_CompleteCountPossible(cvars, partial, neededflags) + 1) * sizeof(const char *);
const char **buf;
len = strlen(partial);
buf = (const char **)Mem_Alloc(tempmempool, sizeofbuf + sizeof(const char *));
// Loop through the alias list and print all matches
for (cvar = cvars->vars; cvar; cvar = cvar->next)
if (!strncasecmp(partial, cvar->name, len) && (cvar->flags & neededflags))
buf[bpos++] = cvar->name;
else
for (char **alias = cvar->aliases; alias && *alias; alias++)
if (!strncasecmp(partial, *alias, len) && (cvar->flags & neededflags))
buf[bpos++] = *alias;
buf[bpos] = NULL;
return buf;
}
void Cvar_PrintHelp(cvar_t *cvar, const char *name, qbool full)
{
// Aliases are purple, cvars are yellow
if (strcmp(cvar->name, name))
Con_Printf("^6%s^7 (alias of ^3%s^7)", name, cvar->name);
else
Con_Printf("^3%s^7", name);
Con_Printf(" is \"%s^7\" [\"%s^7\"]", ((cvar->flags & CF_PRIVATE) ? "********"/*hunter2*/ : cvar->string), cvar->defstring);
if (full)
Con_Printf(" %s", cvar->description);
Con_Print("\n");
}
// written by LadyHavoc
void Cvar_CompleteCvarPrint(cvar_state_t *cvars, const char *partial, unsigned neededflags)
{
cvar_t *cvar;
size_t len = strlen(partial);
// Loop through the command list and print all matches
for (cvar = cvars->vars; cvar; cvar = cvar->next)
if (!strncasecmp(partial, cvar->name, len) && (cvar->flags & neededflags))
Cvar_PrintHelp(cvar, cvar->name, true);
else
for (char **alias = cvar->aliases; alias && *alias; alias++)
if (!strncasecmp (partial, *alias, len) && (cvar->flags & neededflags))
Cvar_PrintHelp(cvar, *alias, true);
}
/// Check if a cvar is held by some progs
/// in which case its name is returned, otherwise NULL.
static const char *Cvar_IsAutoCvar(cvar_t *var)
{
int i;
prvm_prog_t *prog;
for (i = 0;i < PRVM_PROG_MAX;i++)
{
prog = &prvm_prog_list[i];
if (prog->loaded && var->globaldefindex[i] >= 0)
return prog->name;
}
return NULL;
}
/// we assume that prog is already set to the target progs
static void Cvar_UpdateAutoCvar(cvar_t *var)
{
int i;
int j;
const char *s;
vec3_t v;
prvm_prog_t *prog;
for (i = 0;i < PRVM_PROG_MAX;i++)
{
prog = &prvm_prog_list[i];
if (prog->loaded && var->globaldefindex[i] >= 0)
{
// MUST BE SYNCED WITH prvm_edict.c PRVM_Prog_Load
switch(prog->globaldefs[var->globaldefindex[i]].type & ~DEF_SAVEGLOBAL)
{
case ev_float:
PRVM_GLOBALFIELDFLOAT(prog->globaldefs[var->globaldefindex[i]].ofs) = var->value;
break;
case ev_vector:
s = var->string;
VectorClear(v);
for (j = 0;j < 3;j++)
{
while (*s && ISWHITESPACE(*s))
s++;
if (!*s)
break;
v[j] = atof(s);
while (!ISWHITESPACE(*s))
s++;
if (!*s)
break;
}
VectorCopy(v, PRVM_GLOBALFIELDVECTOR(prog->globaldefs[var->globaldefindex[i]].ofs));
break;
case ev_string:
PRVM_ChangeEngineString(prog, var->globaldefindex_stringno[i], var->string);
PRVM_GLOBALFIELDSTRING(prog->globaldefs[var->globaldefindex[i]].ofs) = var->globaldefindex_stringno[i];
break;
}
}
}
}
/// called after loading a savegame
void Cvar_UpdateAllAutoCvars(cvar_state_t *cvars)
{
cvar_t *var;
for (var = cvars->vars ; var ; var = var->next)
Cvar_UpdateAutoCvar(var);
}
void Cvar_Callback(cvar_t *var)
{
if (var == NULL)
{
Con_Print(CON_WARN "Cvar_Callback: var == NULL\n");
return;
}
if(var->callback)
var->callback(var);
}
/*
============
Cvar_Set
============
*/
extern cvar_t sv_disablenotify;
static void Cvar_SetQuick_Internal (cvar_t *var, const char *value)
{
qbool changed;
size_t valuelen;
changed = strcmp(var->string, value) != 0;
// LadyHavoc: don't reallocate when there is no change
if (!changed)
goto cvar_callback;
// LadyHavoc: don't reallocate when the buffer is the same size
valuelen = strlen(value);
if (!var->string || strlen(var->string) != valuelen)
{
Z_Free ((char *)var->string); // free the old value string
var->string = (char *)Z_Malloc (valuelen + 1);
}
memcpy ((char *)var->string, value, valuelen + 1);
var->value = atof (var->string);
var->integer = (int) var->value;
if ((var->flags & CF_NOTIFY) && sv.active && !sv_disablenotify.integer)
SV_BroadcastPrintf("\003^3Server cvar \"%s\" changed to \"%s\"\n", var->name, var->string);
#if 0
// TODO: add infostring support to the server?
if ((var->flags & CF_SERVERINFO) && changed && sv.active)
{
InfoString_SetValue(svs.serverinfo, sizeof(svs.serverinfo), var->name, var->string);
if (sv.active)
{
MSG_WriteByte (&sv.reliable_datagram, svc_serverinfostring);
MSG_WriteString (&sv.reliable_datagram, var->name);
MSG_WriteString (&sv.reliable_datagram, var->string);
}
}
#endif
if (var->flags & CF_USERINFO)
CL_SetInfo(var->name, var->string, true, false, false, false);
Cvar_UpdateAutoCvar(var);
cvar_callback:
// Call the function stored in the cvar for bounds checking, cleanup, etc
Cvar_Callback(var);
}
void Cvar_SetQuick (cvar_t *var, const char *value)
{
if (var == NULL)
{
Con_Print(CON_WARN "Cvar_SetQuick: var == NULL\n");
return;
}
if (!(var->flags & CF_REGISTERED) && !(var->flags & CF_ALLOCATED))
{
Con_Printf(CON_WARN "Warning: Cvar_SetQuick() cannot set unregistered cvar \"%s\"\n", var->name);
return; // setting an unregistered engine cvar crashes
}
if (developer_extra.integer)
Con_DPrintf("Cvar_SetQuick({\"%s\", \"%s\", %i, \"%s\"}, \"%s\");\n", var->name, var->string, var->flags, var->defstring, value);
Cvar_SetQuick_Internal(var, value);
}
void Cvar_Set(cvar_state_t *cvars, const char *var_name, const char *value)
{
cvar_t *var;
var = Cvar_FindVar(cvars, var_name, ~0);
if (var == NULL)
{
Con_Printf(CON_WARN "Cvar_Set: variable %s not found\n", var_name);
return;
}
Cvar_SetQuick(var, value);
}
/*
============
Cvar_SetValue
============
*/
void Cvar_SetValueQuick(cvar_t *var, float value)
{
char val[MAX_INPUTLINE];
if ((float)((int)value) == value)
dpsnprintf(val, sizeof(val), "%i", (int)value);
else
dpsnprintf(val, sizeof(val), "%f", value);
Cvar_SetQuick(var, val);
}
void Cvar_SetValue(cvar_state_t *cvars, const char *var_name, float value)
{
char val[MAX_INPUTLINE];
if ((float)((int)value) == value)
dpsnprintf(val, sizeof(val), "%i", (int)value);
else
dpsnprintf(val, sizeof(val), "%f", value);
Cvar_Set(cvars, var_name, val);
}
void Cvar_RegisterCallback(cvar_t *variable, void (*callback)(cvar_t *))
{
if (variable == NULL)
{
Con_Print(CON_WARN "Cvar_RegisterCallback: var == NULL\n");
return;
}
if (!(variable->flags & cmd_local->cvars_flagsmask))
{
if (developer_extra.integer)
Con_DPrintf("^6Cvar_RegisterCallback: rejecting cvar \"%s\"\n", variable->name);
return;
}
variable->callback = callback;
}
void Cvar_RegisterVirtual(cvar_t *variable, const char *name )
{
cvar_state_t *cvars = &cvars_all;
cvar_hash_t *hash;
unsigned hashindex;
if (!(variable->flags & cmd_local->cvars_flagsmask))
{
if (developer_extra.integer)
Con_DPrintf("^6Cvar_RegisterVirtual: rejecting cvar \"%s\" alias \"%s\"\n", variable->name, name);
return;
}
if(!*name)
{
Con_Printf(CON_WARN "Cvar_RegisterVirtual: invalid virtual cvar name\n");
return;
}
// check for overlap with a command
if (Cmd_Exists(cmd_local, name))
{
Con_Printf(CON_WARN "Cvar_RegisterVirtual: %s is a command\n", name);
return;
}
if(Cvar_FindVar(&cvars_all, name, 0))
{
Con_Printf(CON_WARN "Cvar_RegisterVirtual: %s is a cvar\n", name);
return;
}
// Resize the variable->aliases list to have room for another entry and a null terminator.
// This zero-pads when resizing, so we don't need to write the NULL terminator manually here.
// Also if aliases is NULL this allocates fresh for the correct size, so it's fine to just do this.
variable->aliases = (char **)Z_Realloc(variable->aliases, sizeof(char *) * (variable->aliases_size + 2));
// Add the new alias, and increment the number of aliases in the list
variable->aliases[variable->aliases_size++] = Z_strdup(name);
// link to head of list in this hash table index
hash = (cvar_hash_t *)Z_Malloc(sizeof(cvar_hash_t));
hashindex = CRC_Block((const unsigned char *)name, strlen(name)) % CVAR_HASHSIZE;
hash->next = cvars->hashtable[hashindex];
cvars->hashtable[hashindex] = hash;
hash->cvar = variable;
}
/*
============
Cvar_Link
Links a variable to the variable list and hashtable
============
*/
static void Cvar_Link(cvar_t *variable, cvar_state_t *cvars)
{
cvar_t *current, *next;
cvar_hash_t *hash;
unsigned hashindex;
/*
* Link the variable in
* alphanumerical order
*/
for( current = NULL, next = cvars->vars ; next && strcmp( next->name, variable->name ) < 0 ; current = next, next = next->next )
;
if(current)
current->next = variable;
else
cvars->vars = variable;
variable->next = next;
// link to head of list in this hash table index
hash = (cvar_hash_t *)Z_Malloc(sizeof(cvar_hash_t));
hashindex = CRC_Block((const unsigned char *)variable->name, strlen(variable->name)) % CVAR_HASHSIZE;
hash->next = cvars->hashtable[hashindex];
hash->cvar = variable;
cvars->hashtable[hashindex] = hash;
}
/*
============
Cvar_RegisterVariable
Adds a freestanding variable to the variable list.
============
*/
void Cvar_RegisterVariable (cvar_t *variable)
{
cvar_state_t *cvars = &cvars_all;
cvar_t *current, *cvar;
int i;
if (!(variable->flags & cmd_local->cvars_flagsmask))
{
if (developer_extra.integer)
Con_DPrintf("^2Cvar_RegisterVariable: rejecting cvar \"%s\"\n", variable->name);
return;
}
if (developer_extra.integer)
Con_DPrintf("Cvar_RegisterVariable({\"%s\", \"%s\", %i});\n", variable->name, variable->string, variable->flags);
// first check to see if it has already been defined
cvar = Cvar_FindVar(cvars, variable->name, ~0);
if (cvar)
{
if (cvar->flags & CF_ALLOCATED)
{
if (developer_extra.integer)
Con_DPrintf("... replacing existing allocated cvar {\"%s\", \"%s\", %i}\n", cvar->name, cvar->string, cvar->flags);
// fixed variables replace allocated ones
// (because the engine directly accesses fixed variables)
// NOTE: this isn't actually used currently
// (all cvars are registered before config parsing)
variable->flags &= ~CF_ALLOCATED;
// cvar->string is now owned by variable instead
variable->string = cvar->string;
variable->defstring = cvar->defstring;
variable->value = atof (variable->string);
variable->integer = (int) variable->value;
// Preserve autocvar status.
memcpy(variable->globaldefindex, cvar->globaldefindex, sizeof(variable->globaldefindex));
memcpy(variable->globaldefindex_stringno, cvar->globaldefindex_stringno, sizeof(variable->globaldefindex_stringno));
// replace cvar with this one...
variable->next = cvar->next;
if (cvars->vars == cvar)
{
// head of the list is easy to change
cvars->vars = variable;
}
else
{
// otherwise find it somewhere in the list
for (current = cvars->vars;current->next != cvar;current = current->next)
;
current->next = variable;
}
// get rid of old allocated cvar
// (but not cvar->string and cvar->defstring, because we kept those)
Z_Free((char *)cvar->name);
Z_Free(cvar);
}
else
Con_DPrintf("Can't register variable %s, already defined\n", variable->name);
return;
}
// check for overlap with a command
if (Cmd_Exists(cmd_local, variable->name))
{
Con_Printf(CON_WARN "Cvar_RegisterVariable: %s is a command\n", variable->name);
return;
}
// copy the value off, because future sets will Z_Free it
variable->name = Z_strdup(variable->name);
variable->string = Z_strdup(variable->string);
variable->defstring = Z_strdup(variable->string);
variable->value = atof (variable->string);
variable->integer = (int) variable->value;
variable->aliases = NULL;
variable->aliases_size = 0;
variable->initstring = NULL;
// Mark it as not an autocvar.
for (i = 0;i < PRVM_PROG_MAX;i++)
variable->globaldefindex[i] = -1;
// Safe for Cvar_SetQuick()
variable->flags |= CF_REGISTERED;
Cvar_Link(variable, cvars);
}
/*
============
Cvar_Get
Adds a newly allocated variable to the variable list or sets its value.
============
*/
cvar_t *Cvar_Get(cvar_state_t *cvars, const char *name, const char *value, unsigned flags, const char *newdescription)
{
cvar_t *cvar;
int i;
if (developer_extra.integer)
Con_DPrintf("Cvar_Get(\"%s\", \"%s\", %i);\n", name, value, flags);
// first check to see if it has already been defined
cvar = Cvar_FindVar(cvars, name, ~0);
if (cvar)
{
cvar->flags |= flags;
Cvar_SetQuick_Internal (cvar, value);
if(newdescription && (cvar->flags & CF_ALLOCATED))
{
if(cvar->description != cvar_dummy_description)
Z_Free((char *)cvar->description);
if(*newdescription)
cvar->description = Z_strdup(newdescription);
else
cvar->description = cvar_dummy_description;
}
return cvar;
}
// check for pure evil
if (!*name)
{
Con_Printf(CON_WARN "Cvar_Get: invalid variable name\n");
return NULL;
}
// check for overlap with a command
if (Cmd_Exists(cmd_local, name))
{
Con_Printf(CON_WARN "Cvar_Get: %s is a command\n", name);
return NULL;
}
// allocate a new cvar, cvar name, and cvar string
// TODO: factorize the following code with the one at the end of Cvar_RegisterVariable()
// FIXME: these never get Z_Free'd
cvar = (cvar_t *)Z_Malloc(sizeof(cvar_t));
cvar->flags = flags | CF_ALLOCATED;
cvar->name = Z_strdup(name);
cvar->string = Z_strdup(value);
cvar->defstring = Z_strdup(value);
cvar->value = atof (cvar->string);
cvar->integer = (int) cvar->value;
cvar->aliases = NULL;
cvar->aliases_size = 0;
cvar->initstring = NULL;
if(newdescription && *newdescription)
cvar->description = Z_strdup(newdescription);
else
cvar->description = cvar_dummy_description; // actually checked by VM_cvar_type
// Mark it as not an autocvar.
for (i = 0;i < PRVM_PROG_MAX;i++)
cvar->globaldefindex[i] = -1;
Cvar_Link(cvar, cvars);
return cvar;
}
/// For "quiet" mode pass NULL as the callername.
/// Returns true if the cvar was deleted.
static qbool Cvar_Delete(cvar_state_t *cvars, const char *name, const char *callername)
{
cvar_t *cvar, *prev;
cvar_hash_t **hashlinkptr, *oldhashlink;
const char *progname;
hashlinkptr = Cvar_FindVarLink(cvars, name, &prev, ~0);
if(!hashlinkptr)
{
if (callername)
Con_Printf("%s: cvar \"%s\" is not defined.\n", callername, name);
return false;
}
cvar = (*hashlinkptr)->cvar;
if(!(cvar->flags & CF_ALLOCATED))
{
if (callername)
Con_Printf(CON_WARN "%s: engine cvar \"%s\" cannot be deleted!\n", callername, cvar->name);
return false;
}
if ((progname = Cvar_IsAutoCvar(cvar)))
{
if (callername)
Con_Printf(CON_WARN "%s: unable to delete cvar \"%s\", it is an autocvar used by running %s progs!\n", callername, cvar->name, progname);
return false;
}
if(cvar == cvars->vars)
cvars->vars = cvar->next;
else
prev->next = cvar->next;
if(cvar->description != cvar_dummy_description)
Z_Free((char *)cvar->description);
Z_Free((char *)cvar->name);
Z_Free((char *)cvar->string);
Z_Free((char *)cvar->defstring);
Z_Free(cvar);
oldhashlink = *hashlinkptr;
*hashlinkptr = (*hashlinkptr)->next;
Z_Free(oldhashlink);
return true;
}
qbool Cvar_Readonly (cvar_t *var, const char *cmd_name)
{
if (var->flags & CF_READONLY)
{
Con_Print(CON_WARN);
if(cmd_name)
Con_Printf("%s: ",cmd_name);
Con_Printf("%s is read-only\n", var->name);
return true;
}
return false;
}
/*
============
Cvar_Command
Handles variable inspection and changing from the console
============
*/
qbool Cvar_Command (cmd_state_t *cmd)
{
cvar_state_t *cvars = cmd->cvars;
cvar_t *v;
// check variables
v = Cvar_FindVar(cvars, Cmd_Argv(cmd, 0), (cmd->cvars_flagsmask));
if (!v)
return false;
// perform a variable print or set
if (Cmd_Argc(cmd) == 1)
{
Cvar_PrintHelp(v, Cmd_Argv(cmd, 0), true);
return true;
}
if (developer_extra.integer)
Con_DPrint("Cvar_Command: ");
if(Cvar_Readonly(v, NULL))
return true;
Cvar_SetQuick(v, Cmd_Argv(cmd, 1));
if (developer_extra.integer)
Con_DPrint("\n");
return true;
}
void Cvar_UnlockDefaults(cmd_state_t *cmd)
{
cvar_state_t *cvars = cmd->cvars;
cvar_t *var;
// unlock the default values of all cvars
for (var = cvars->vars ; var ; var = var->next)
var->flags &= ~CF_DEFAULTSET;
}
void Cvar_LockDefaults_f(cmd_state_t *cmd)
{
cvar_state_t *cvars = cmd->cvars;
cvar_t *var;
// lock in the default values of all cvars
for (var = cvars->vars ; var ; var = var->next)
{
if (!(var->flags & CF_DEFAULTSET))
{
size_t alloclen;
//Con_Printf("locking cvar %s (%s -> %s)\n", var->name, var->string, var->defstring);
var->flags |= CF_DEFAULTSET;
Z_Free((char *)var->defstring);
alloclen = strlen(var->string) + 1;
var->defstring = (char *)Z_Malloc(alloclen);
memcpy((char *)var->defstring, var->string, alloclen);
}
}
}
void Cvar_SaveInitState(cvar_state_t *cvars)
{
cvar_t *c;
for (c = cvars->vars;c;c = c->next)
if ((c->flags & (CF_PERSISTENT | CF_READONLY)) == 0)
c->initstring = Z_strdup(c->string);
}
void Cvar_RestoreInitState(cvar_state_t *cvars)
{
cvar_t *c, *cp;
for (cp = cvars->vars; (c = cp);)
{
cp = c->next; // get next cvar now in case we delete this cvar
if (c->initstring)
{
// restore this cvar, it existed at init
Con_DPrintf("Cvar_RestoreInitState: Restoring cvar \"%s\"\n", c->name);
/* bones_was_here: intentionally NOT restoring defstring in this function.
* The only callsite, Host_LoadConfig_f, will re-exec quake.rc, default.cfg, etc.
* Defaults are unlocked here, so Cvar_LockDefaults_f will reset the defstring.
* This is more correct than restoring the defstring here
* because a gamedir change could load configs that should change defaults.
*/
Cvar_SetQuick(c, c->initstring);
c->flags &= ~CF_DEFAULTSET;
}
else if (!(c->flags & (CF_PERSISTENT | CF_READONLY))) // cvars with those flags have no initstring AND may not be deleted or reset
{
// remove this cvar, it did not exist at init
Con_DPrintf("Cvar_RestoreInitState: cvar \"%s\"", c->name);
if (Cvar_Delete(cvars, c->name, NULL))
Con_DPrint("deleted.\n");
else
{
// In this case, at least reset it to the default.
Con_DPrint("reset.\n");
Cvar_SetQuick(c, c->defstring);
}
}
}
}
void Cvar_ResetToDefaults_All_f(cmd_state_t *cmd)
{
cvar_state_t *cvars = cmd->cvars;
cvar_t *var;
// restore the default values of all cvars
for (var = cvars->vars ; var ; var = var->next)
{
if((var->flags & (CF_PERSISTENT | CF_READONLY)) == 0)
Cvar_SetQuick(var, var->defstring);
}
}
void Cvar_ResetToDefaults_NoSaveOnly_f(cmd_state_t *cmd)
{
cvar_state_t *cvars = cmd->cvars;
cvar_t *var;
// restore the default values of all cvars
for (var = cvars->vars ; var ; var = var->next)
{
if ((var->flags & (CF_PERSISTENT | CF_READONLY | CF_ARCHIVE)) == 0)
Cvar_SetQuick(var, var->defstring);
}
}
void Cvar_ResetToDefaults_SaveOnly_f(cmd_state_t *cmd)
{
cvar_state_t *cvars = cmd->cvars;
cvar_t *var;
// restore the default values of all cvars
for (var = cvars->vars ; var ; var = var->next)
{
if ((var->flags & (CF_PERSISTENT | CF_READONLY | CF_ARCHIVE)) == CF_ARCHIVE)
Cvar_SetQuick(var, var->defstring);
}
}
/*
============
Cvar_WriteVariables
Writes lines containing "set variable value" for all variables
with the archive flag set to true.
============
*/
void Cvar_WriteVariables (cvar_state_t *cvars, qfile_t *f)
{
cvar_t *var;
char buf1[MAX_INPUTLINE], buf2[MAX_INPUTLINE];
// don't save cvars that match their default value
for (var = cvars->vars ; var ; var = var->next) {
if ((var->flags & CF_ARCHIVE) && (strcmp(var->string, var->defstring) || ((var->flags & CF_ALLOCATED) && !(var->flags & CF_DEFAULTSET))))
{
Cmd_QuoteString(buf1, sizeof(buf1), var->name, "\"\\$", false);
Cmd_QuoteString(buf2, sizeof(buf2), var->string, "\"\\$", false);
FS_Printf(f, "%s\"%s\" \"%s\"\n", var->flags & CF_ALLOCATED ? "seta " : "", buf1, buf2);
}
}
}