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StdAfx.h
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StdAfx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__9DA03A1D_27CB_4CA0_B0C4_6D840FA63F1B__INCLUDED_)
#define AFX_STDAFX_H__9DA03A1D_27CB_4CA0_B0C4_6D840FA63F1B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <gl/gl.h> // Header File For The OpenGL32 Library
#include <gl/glu.h> // Header File For The GLu32 Library
#pragma comment( lib, "opengl32.lib" ) // Search For OpenGL32.lib While Linking
#pragma comment( lib, "glu32.lib" ) // Search For GLu32.lib While Linking
#pragma comment( lib, "glaux.lib" ) // Search For GLaux.lib While Linking
#define WM_TOGGLEFULLSCREEN (WM_USER+1) // Application Define Message For Toggling
class CNeheMFCApp; // declare for global usage
extern CNeheMFCApp theApp; // declare for global usage
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__9DA03A1D_27CB_4CA0_B0C4_6D840FA63F1B__INCLUDED_)