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I am working of the sphere / ray intersection example.
I am noticing that when the ray is only touching the edge it is not considered an intersection.
This means when the ray moves a round there are short moments of non-intersection when it transitions from one triangle to an other.
How could I fix that?
Thanks.
The text was updated successfully, but these errors were encountered:
I am working of the sphere / ray intersection example.
I am noticing that when the ray is only touching the edge it is not considered an intersection.
This means when the ray moves a round there are short moments of non-intersection when it transitions from one triangle to an other.
How could I fix that?
Thanks.
The text was updated successfully, but these errors were encountered: