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sequenceDetector.v
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module sequenceDetector(clock, reset, l, o, v, other, volvo, vool, lol, oolvo);
input clock, reset;
input v, o, l, other;
output reg volvo, vool, lol, oolvo;
reg[3:0]currentState, nextState;
parameter INIT = 4'b0000;
parameter L = 4'b0001;
parameter LO = 4'b0010;
parameter LOL = 4'b0011;
parameter O = 4'b0100;
parameter OO = 4'b0101;
parameter OOL = 4'b0110;
parameter OOLV = 4'b0111;
parameter OOLVO = 4'b1000;
parameter VO = 4'b1001;
parameter VOL = 4'b1010;
parameter VOO = 4'b1011;
parameter VOOL = 4'b1100;
parameter VOLV = 4'b1101;
parameter VOLVO = 4'b1110;
parameter V = 4'b1111;
// holds count of final state entries
integer c_volvo = 0;
integer c_vool = 0;
integer c_lol = 0;
integer c_oolvo = 0;
// Occurs every time v, o, l, or other is set to high.
// Nothing happens if they are all low.
// Return to INIT if two states are high or input is OTHER.
always@(posedge v or posedge o or posedge l or posedge other)
begin
case(currentState)
INIT: //initial state (S0)
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = O;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
L:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = LO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
LO:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = LOL;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = OO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
LOL:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = LO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
O:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = OO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
OO:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = OOL;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = OO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
OOL:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = LO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = OOLV;
else
nextState = INIT; //if any other input return to initial state
end
OOLV:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = OOLVO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
OOLVO:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = VOL;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = VOO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
VO:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = VOL;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = VOO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
VOL:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = LO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = VOLV;
else
nextState = INIT; //if any other input return to initial state
end
VOO:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = VOOL;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = OO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
VOOL:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = LO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = OOLV;
else
nextState = INIT; //if any other input return to initial state
end
VOLV:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = VOLVO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
VOLVO:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = VOL;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = VOO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
V:
begin
if (v == 0 && o == 0 && l == 1 && other == 0) //if input is l
nextState = L;
else if(v == 0 && o == 1 && l == 0 && other == 0) //if input is o
nextState = VO;
else if(v == 1 && o == 0 && l == 0 && other == 0) //if input is v
nextState = V;
else
nextState = INIT; //if any other input return to initial state
end
default:
nextState = INIT;
endcase
end
// Prints out the current state as it changes
always@(currentState)
begin
case(currentState)
INIT:
begin
$display("Current State: INIT");
end
L:
begin
$display("Current State: L");
end
LO:
begin
$display("Current State: LO");
end
LOL:
begin
$display("Current State: LOL {FINAL}");
c_lol = c_lol + 1;
$display("LOL Count: %d", c_lol);
end
O:
begin
$display("Current State: O");
end
OO:
begin
$display("Current State: OO");
end
OOL:
begin
$display("Current State: OOL");
end
OOLV:
begin
$display("Current State: OOLV");
end
OOLVO:
begin
$display("Current State: OOLVO {FINAL}");
c_oolvo = c_oolvo + 1;
$display("OOLVO Count: %d", c_oolvo);
end
VO:
begin
$display("Current State: VO");
end
VOL:
begin
$display("Current State: VOL");
end
VOO:
begin
$display("Current State: VOO");
end
VOOL:
begin
$display("Current State: VOOL {FINAL}");
c_vool = c_vool + 1;
$display("VOOL Count: %d", c_vool);
end
VOLV:
begin
$display("Current State: VOLV");
end
VOLVO:
begin
$display("Current State: VOLVO {FINAL}");
c_volvo = c_volvo + 1;
$display("VOLVO Count: %d", c_volvo);
end
V:
begin
$display("Current State: V");
end
endcase
end
always@(posedge reset, posedge clock)
begin
if(reset == 1)
begin
currentState = INIT;
nextState = INIT;
$display("* RESET *");
end
end
always@(negedge reset, posedge clock)
begin
if(reset == 1)
begin
currentState = INIT;
$display("* RESET *");
end
else
currentState <= nextState;
end
//for each new state approaching, if it is in final state, set said final state
//to high. set all final states to low otherwise.
always@(nextState)
begin
if(nextState == VOLVO)
begin
volvo = 1;
vool = 0;
lol = 0;
oolvo = 0;
end
else if(nextState == VOOL)
begin
volvo = 0;
vool = 1;
lol = 0;
oolvo = 0;
end
else if(nextState == LOL)
begin
volvo = 0;
vool = 0;
lol = 1;
oolvo = 0;
end
else if(nextState == OOLVO)
begin
volvo = 0;
vool = 0;
lol = 0;
oolvo = 1;
end
else
begin
volvo = 0;
vool = 0;
lol = 0;
oolvo = 0;
end
end
endmodule