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libretro_private.h
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libretro_private.h
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/* Copyright (C) 2010-2014 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro API header (libretro_private.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBRETRO_PRIVATE_H__
#define LIBRETRO_PRIVATE_H__
// Private additions to libretro. No API/ABI stability guaranteed.
#include "libretro.h"
#define RETRO_ENVIRONMENT_SET_LIBRETRO_PATH (RETRO_ENVIRONMENT_PRIVATE | 0)
// const char * --
// Sets the absolute path for the libretro core pointed to. RETRO_ENVIRONMENT_EXEC will use the last libretro core set with this call.
// Returns false if file for absolute path could not be found.
#define RETRO_ENVIRONMENT_EXEC (RETRO_ENVIRONMENT_PRIVATE | 1)
// const char * --
// Requests that this core is deinitialized, and a new core is loaded.
// The libretro core used is set with SET_LIBRETRO_PATH, and path to game is passed in _EXEC. NULL means no game.
#define RETRO_ENVIRONMENT_EXEC_ESCAPE (RETRO_ENVIRONMENT_PRIVATE | 2)
// const char * --
// Requests that this core is deinitialized, and a new core is loaded. It also escapes the main loop the core is currently
// bound to.
// The libretro core used is set with SET_LIBRETRO_PATH, and path to game is passed in _EXEC. NULL means no game.
#endif