ci: fix release assets dirs #12
Workflow file for this run
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: test | |
on: | |
pull_request: | |
permissions: | |
contents: write | |
pull-requests: write | |
jobs: | |
build: | |
name: Build for ${{ matrix.os }} ${{ matrix.arch }} | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
include: | |
- os: ubuntu-latest | |
target: x86_64-unknown-linux-gnu | |
arch: x86_64 | |
artifact_name: librivet_plugin_godot.so | |
- os: macos-latest | |
target: x86_64-apple-darwin | |
arch: x86_64 | |
artifact_name: librivet_plugin_godot.dylib | |
- os: macos-latest | |
target: aarch64-apple-darwin | |
arch: arm64 | |
artifact_name: librivet_plugin_godot.dylib | |
- os: windows-latest | |
target: x86_64-pc-windows-msvc | |
arch: x86_64 | |
artifact_name: rivet_plugin_godot.dll | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Install Rust | |
uses: actions-rs/toolchain@v1 | |
with: | |
toolchain: stable | |
target: ${{ matrix.target }} | |
override: true | |
- name: Build | |
run: | | |
cd rust/rivet-plugin-godot | |
cargo build --release --target ${{ matrix.target }} | |
- name: Upload artifact | |
uses: actions/upload-artifact@v2 | |
with: | |
name: ${{ matrix.os }}-${{ matrix.arch }}-cdylib | |
path: rust/target/${{ matrix.target }}/release/${{ matrix.artifact_name }} | |
publish: | |
needs: [build] | |
runs-on: ubuntu-latest | |
name: Publish to Godot Asset Store | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
- name: Download all artifacts | |
uses: actions/download-artifact@v2 | |
with: | |
path: artifacts | |
- name: Prepare release assets | |
run: | | |
rm -rf addons/rivet/native/ | |
mkdir -p addons/rivet/native/linux-x86_64 | |
mkdir -p addons/rivet/native/windows-x86_64 | |
mkdir -p addons/rivet/native/macos-x86_64 | |
mkdir -p addons/rivet/native/macos-arm64 | |
cp artifacts/ubuntu-latest-x86_64-cdylib/* addons/rivet/native/linux-x86_64/ | |
cp artifacts/windows-latest-x86_64-cdylib/* addons/rivet/native/windows-x86_64/ | |
cp artifacts/macos-latest-x86_64-cdylib/* addons/rivet/native/macos-x86_64/ | |
cp artifacts/macos-latest-arm64-cdylib/* addons/rivet/native/macos-arm64/ | |
sed -i 's/{{ context.release.tag_name }}/${{ needs.release-please.outputs.tag_name }}/g' .asset-template.json | |
sed -i 's/{{ env.GITHUB_SHA }}/${{ needs.release-please.outputs.release_sha }}/g' .asset-template.json | |
- name: Update gdextension config | |
run: | | |
cat > addons/rivet/rivet_toolchain.gdextension << EOL | |
[configuration] | |
entry_symbol = "gdext_rust_init" | |
compatibility_minimum = 4.1 | |
reloadable = true | |
[libraries] | |
linux.debug.x86_64 = "res://addons/rivet/native/linux-x86_64/librivet_plugin_godot.so" | |
linux.release.x86_64 = "res://addons/rivet/native/linux-x86_64/librivet_plugin_godot.so" | |
windows.debug.x86_64 = "res://addons/rivet/native/windows-x86_64/rivet_plugin_godot.dll" | |
windows.release.x86_64 = "res://addons/rivet/native/windows-x86_64/rivet_plugin_godot.dll" | |
macos.debug.x86_64 = "res://addons/rivet/native/macos-x86_64/librivet_plugin_godot.dylib" | |
macos.release.x86_64 = "res://addons/rivet/native/macos-x86_64/librivet_plugin_godot.dylib" | |
macos.debug.arm64 = "res://addons/rivet/native/macos-arm64/librivet_plugin_godot.dylib" | |
macos.release.arm64 = "res://addons/rivet/native/macos-arm64/librivet_plugin_godot.dylib" | |
EOL | |
# - name: Godot Asset Lib | |
# uses: deep-entertainment/[email protected] | |
# with: | |
# action: addEdit | |
# username: ${{ secrets.GODOT_ASSET_LIBRARY_USERNAME }} | |
# password: ${{ secrets.GODOT_ASSET_LIBRARY_PASSWORD }} | |
# assetId: 1881 | |
# assetTemplate: .asset-template.json | |
# baseUrl: https://godotengine.org/asset-library/api |