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search.php
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search.php
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<?php
// Необходима функция iteminfo
require_once('includes/game.php');
require_once('includes/allspells.php');
require_once('includes/allquests.php');
require_once('includes/allitems.php');
require_once('includes/allnpcs.php');
require_once('includes/allobjects.php');
// Настраиваем Smarty ;)
$smarty->config_load($conf_file, 'search');
// Строка поиска:
$search = urldecode($podrazdel);
$nsearch = '%'.$search.'%';
$smarty->assign('search', $search);
// Подключаемся к ДБ
global $DB;
global $allitems;
global $allspells;
global $npc_cols;
global $spell_cols;
// Массив всего найденного
$found = array();
// Ищем вещи:
if($_SESSION['locale']>0)
{
$m = $DB->selectCol('
SELECT entry
FROM locales_item
WHERE name_loc?d LIKE ?
',
$_SESSION['locale'],
$nsearch
);
}
$rows = $DB->select('
SELECT i.?#
{, l.name_loc?d AS `name_loc`}
FROM ?_icons a, item_template i
{LEFT JOIN (locales_item l) ON l.entry=i.entry AND ?d}
WHERE
(i.name LIKE ? {OR i.entry IN (?a)})
AND a.id = i.displayid;
',
$item_cols[3],
($m)? $_SESSION['locale']: DBSIMPLE_SKIP,
($m)? 1: DBSIMPLE_SKIP,
$nsearch,
($m)? $m: DBSIMPLE_SKIP
);
unset($m);
foreach($rows as $row)
$found['item'][] = iteminfo2($row);
// Ищем NPC:
if($_SESSION['locale']>0)
{
$m = $DB->selectCol('
SELECT entry
FROM locales_creature
WHERE
name_loc?d LIKE ?
OR subname_loc?d LIKE ?
',
$_SESSION['locale'], $nsearch,
$_SESSION['locale'], $nsearch
);
}
$rows = $DB->select('
SELECT ?#, c.entry
{, l.name_loc?d AS `name_loc`,
l.subname_loc'.$_SESSION['locale'].' AS `subname_loc`}
FROM ?_factiontemplate, creature_template c
{LEFT JOIN (locales_creature l) ON l.entry=c.entry AND ?d}
WHERE
(name LIKE ?
OR subname LIKE ?
{OR c.entry IN (?a)})
AND factiontemplateID=faction_A
',
$npc_cols[0],
($m)? $_SESSION['locale']: DBSIMPLE_SKIP,
($m)? 1: DBSIMPLE_SKIP,
$nsearch, $nsearch,
($m)? $m: DBSIMPLE_SKIP
);
unset($m);
foreach($rows as $row)
$found['npc'][] = creatureinfo2($row);
// Ищем объекты
if($_SESSION['locale']>0)
{
$m = $DB->selectCol('
SELECT entry
FROM locales_gameobject
WHERE
name_loc?d LIKE ?
',
$_SESSION['locale'], $nsearch
);
}
$rows = $DB->select('
SELECT g.?#
{, l.name_loc?d AS `name_loc`}
FROM gameobject_template g
{LEFT JOIN (locales_gameobject l) ON l.entry=g.entry AND ?d}
WHERE name LIKE ? {OR g.entry IN (?a)}
',
$object_cols[0],
($m)? $_SESSION['locale']: DBSIMPLE_SKIP,
($m)? 1: DBSIMPLE_SKIP,
$nsearch,
($m)? $m: DBSIMPLE_SKIP
);
unset($m);
foreach($rows as $row)
$found['object'][] = objectinfo2($row);
// Ищем квесты
if($_SESSION['locale']>0)
{
$m = $DB->selectCol('
SELECT entry
FROM locales_quest
WHERE
Title_loc?d LIKE ?
',
$_SESSION['locale'], $nsearch
);
}
$rows = $DB->select('
SELECT *
{, l.Title_loc?d AS `Title_loc`}
FROM quest_template q
{LEFT JOIN (locales_quest l) ON l.entry=q.entry AND ?d}
WHERE Title LIKE ? {OR q.entry IN (?a)}
',
($m)? $_SESSION['locale']: DBSIMPLE_SKIP,
($m)? 1: DBSIMPLE_SKIP,
$nsearch,
($m)? $m: DBSIMPLE_SKIP
);
unset($m);
foreach($rows as $row)
$found['quest'][] = GetQuestInfo($row, 0xFFFFFF);
// Ищем наборы вещей
$rows = $DB->select('
SELECT *
FROM ?_itemset
WHERE name_loc'.$_SESSION['locale'].' LIKE ?
',
$nsearch
);
foreach($rows as $row)
$found['itemset'][] = itemsetinfo2($row);
// Ищем спеллы
$rows = $DB->select('
SELECT ?#, spellID
FROM ?_spell s, ?_spellicons i
WHERE
s.spellname_loc'.$_SESSION['locale'].' like ?
AND i.id = s.spellicon
',
$spell_cols[2],
$nsearch
);
foreach($rows as $row)
$found['spell'][] = spellinfo2($row);
$keys = array_keys($found);
// Если найден один элемент - перенаправляем на него
if(count($found) == 1 && count($found[$keys[0]]) == 1)
{
header("Location: ?".$keys[0].'='.$found[$keys[0]][0]['entry']);
}
else
{
$smarty->assign('found', $found);
// Параметры страницы
$page = array();
// Номер вкладки меню
$page['tab'] = 0;
// Заголовок страницы
$page['Title'] = $search.' - '.$smarty->get_config_vars('Search');
$smarty->assign('page', $page);
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('search', $search);
$smarty->display('search.tpl');
}
?>