- DDS format implementation
- dx10 header implementation
- MipMap generation
- Modular CLI
- ARGB8
- RGB8
- RGB565
- ... Others ...
- S3TC DXT1 native compression via EXT_Texture_Compression_S3TC
- S3TC DXT3 native compression via EXT_Texture_Compression_S3TC
- S3TC DXT5 native compression via EXT_Texture_Compression_S3TC
- S3TC pure-java compression < not possible atm due to software patent
- 3DC+/RGTC1 native compression via OpenGL 3.0 core
- 3DC/RGTC2 native compression via OpenGL 3.0 core
- RGTC1 pure-java compression
- RGTC2 pure-java compression
- S2TC DXT1 pure-java compression
- S2TC DXT3 pure-java compression
- S2TC DXT5 pure-java compression
- Improve palette generation
- Add alpha palette generation
- Write unit tests for every format
- Implement ETC compression
- Write proper documentation