diff --git a/README.md b/README.md index 932eed4..1649194 100644 --- a/README.md +++ b/README.md @@ -89,7 +89,6 @@ You can modify: ### SFX * step_dirt is made by [TinyWorlds](https://opengameart.org/users/tinyworlds) which is licensed under [CC0](https://creativecommons.org/publicdomain/zero/1.0/). * gate_open and foe_kill are from [NES Sounds](https://opengameart.org/content/nes-sounds), made by [Baŝto](https://opengameart.org/users/ba%C5%9Dto) which is licensed under [CC0](https://creativecommons.org/publicdomain/zero/1.0/). -* diamond_created and stone_fall are from [Diamond Digger Saga](https://www.sounds-resource.com/mobile/diamonddiggersaga/). * diamond_fell, diamond_pick, life_up, and level_screen_move are obtained from [ZAPSPLAT](https://www.zapsplat.com). * game_win, game_lose, level_win, level_lose and screen_select made by [Little Robot Sound Factory](https://www.zapsplat.com/author/little-robot-sound-factory/) which is licensed under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). * I lost the source of stone_fell. Contact me if you know. diff --git a/Resources/SFX/diamond_created.wav b/Resources/SFX/diamond_created.wav index 0c653e1..004bbc9 100644 Binary files a/Resources/SFX/diamond_created.wav and b/Resources/SFX/diamond_created.wav differ diff --git a/Resources/SFX/stone_fall.wav b/Resources/SFX/stone_fall.wav index 6320375..481b961 100644 Binary files a/Resources/SFX/stone_fall.wav and b/Resources/SFX/stone_fall.wav differ