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CMakeLists.txt
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CMakeLists.txt
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CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
IF($ENV{MINGW_BUILD})
MESSAGE("Building the Windows binary.")
SET(CMAKE_SYSTEM_NAME Generic)
ENDIF()
IF($ENV{MACOS})
MESSAGE("Building for macOS.")
ENDIF()
IF($ENV{DEBUG})
MESSAGE("--- DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG ---")
ENDIF()
INCLUDE(CheckIncludeFile)
PROJECT(mehstation)
SET(
MEHSTATION_SOURCES
src/main.c
src/system/app.c
src/system/audio.c
src/system/sound.c
src/system/db.c
src/system/discover.c
src/system/flags.c
src/system/input.c
src/system/message.c
src/system/os_linux.c
src/system/os_windows.c
src/system/settings.c
src/system/transition.c
src/system/utils.c
src/system/db/executable.c
src/system/db/executable_resource.c
src/system/db/mapping.c
src/system/db/platform.c
src/view/image.c
src/view/screen.c
src/view/text.c
src/view/video.c
src/view/window.c
src/view/widget_image.c
src/view/widget_rect.c
src/view/widget_text.c
src/view/widget_video.c
src/view/screen/executable_list.c
src/view/screen/exec_list_video.c
src/view/screen/fade.c
src/view/screen/exec_desc.c
src/view/screen/exec_complete_selec.c
src/view/screen/exec_cover_selec.c
src/view/screen/mapping.c
src/view/screen/settings.c
src/view/screen/starting.c
src/view/screen/platform_list.c
src/view/screen/main_popup.c
src/view/screen/exec_popup.c
src/view/screen/simple_popup.c
src/view/screen/debug_input.c
)
ADD_EXECUTABLE(
${PROJECT_NAME}
${MEHSTATION_SOURCES}
)
INCLUDE(FindPkgConfig)
IF($ENV{MINGW_BUILD})
SET (PKG_CONFIG_EXECUTABLE i686-w64-mingw32-pkg-config)
ENDIF()
IF($ENV{MACOS})
INCLUDE(FindOpenal)
ELSE()
PKG_SEARCH_MODULE(openal REQUIRED openal)
ENDIF()
PKG_SEARCH_MODULE(SDL2 REQUIRED sdl2)
PKG_SEARCH_MODULE(SDL2_ttf REQUIRED SDL2_ttf)
PKG_SEARCH_MODULE(SDL2_image REQUIRED SDL2_image)
PKG_SEARCH_MODULE(sqlite3 REQUIRED sqlite3)
PKG_SEARCH_MODULE(libavcodec REQUIRED libavcodec)
PKG_SEARCH_MODULE(libavformat REQUIRED libavformat)
PKG_SEARCH_MODULE(libavutil REQUIRED libavutil)
PKG_CHECK_MODULES(GLIB REQUIRED glib-2.0>=2.0.0)
include_directories(
${SDL2_INCLUDE_DIRS}
${SDL2_ttf_INCLUDE_DIRS}
${SDL2_image_INCLUDE_DIRS}
${SDL2_mixer_INCLUDE_DIRS}
${GLIB_INCLUDE_DIRS}
${sqlite3_INCLUDE_DIRS}
${libavcodec_INCLUDE_DIRS}
${libavformat_INCLUDE_DIRS}
${libavutil_INCLUDE_DIRS}
${openal_INCLUDE_DIRS}
src
src/view
src/view/screen
src/system
src/db
)
include_directories(
${mehstation_BINARY_DIR}/src
)
LINK_DIRECTORIES(${mehstation_BINARY_DIR}/src)
CHECK_INCLUDE_FILE(/opt/vc/include/bcm_host.h RASPBERRY)
IF($ENV{MINGW_BUILD})
SET (CMAKE_C_COMPILER "/usr/bin/i686-w64-mingw32-gcc")
SET (CMAKE_C_FLAGS "-Wall -std=c11")
SET (CMAKE_C_FLAGS_DEBUG "-g")
ADD_DEFINITIONS(-DWINDOWS)
ELSE(UNIX)
ADD_DEFINITIONS(-DLINUX)
# Use Clang
# SET (CMAKE_C_COMPILER "clang")
IF ($ENV{RASPBERRY})
SET (CMAKE_C_FLAGS "-Wall -std=c99")
ELSEIF($ENV{DEBUG})
SET (CMAKE_C_FLAGS "-Wall -std=c11 -g3 -fsanitize=address")
ELSE()
SET (CMAKE_C_FLAGS "-Wall -std=c11")
ENDIF()
SET (CMAKE_C_FLAGS_DEBUG "-g3")
ENDIF()
# sources
TARGET_LINK_LIBRARIES(
${PROJECT_NAME}
${GLIB_LDFLAGS}
${sqlite3_LIBRARIES}
${SDL2_LIBRARIES}
${SDL2_ttf_LIBRARIES}
${SDL2_image_LIBRARIES}
${SDL2_mixer_LIBRARIES}
${libavcodec_LIBRARIES}
${libavformat_LIBRARIES}
${libavutil_LIBRARIES}
)
IF($ENV{MACOS})
TARGET_LINK_LIBRARIES(
${PROJECT_NAME}
${OPENAL_LIBRARY} # macos
)
ELSE()
TARGET_LINK_LIBRARIES(
${PROJECT_NAME}
${openal_LIBRARIES} # using pkg-config
)
ENDIF()
INSTALL(DIRECTORY res DESTINATION /usr/share/mehstation)
INSTALL(PROGRAMS mehstation DESTINATION /usr/bin)
IF($ENV{MINGW_BUILD})
SET (CMAKE_EXE_LINKER_FLAGS "-mwindows")
ENDIF()
# -DSDL2_ttf_LIBRARIES=C:\Code\Libs\SDL2_ttf\lib\x86\SDL2_ttf.lib -DSDL2_image_LIBRARIES=C:\Code\Libs\SDL2_image\lib\x86\SDL2_image.lib -DSDL2_LIBRARIES=C:\Code\Libs\SDL2\SDL\lib\win32\SDL2main.lib;C:\Code\Libs\SDL2\SDL\lib\win32\SDL2.lib -DGLIB_LIBRARIES=C:\Code\Libs\glib\lib\libgio-2.0.dll.a;C:\Code\Libs\glib\lib\libglib-2.0.dll.a; -Dmehstation_BINARY_DIR=C:\\Code\\Projects\\mehstation -Dsqlite3_INCLUDE_DIRS=C:\Code\Libs\sqlite3 -DGLIB_INCLUDE_DIRS=C:\Code\Libs\glib\include;C:\Code\Libs\glib\include\glib-2.0\;C:\Code\Libs\glib\lib\glib-2.0\include -DSDL2_INCLUDE_DIRS=C:\Code\Libs\SDL2\SDL\include;C:\Code\Libs\SDL2\SDL\include\SDL2 -DSDL2_image_INCLUDE_DIRS=C:\Code\Libs\SDL2_image\include -DSDL2_ttf_INCLUDE_DIRS=C:\Code\Libs\SDL2_ttf\include