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relikd committed Oct 11, 2021
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3 changes: 3 additions & 0 deletions .gitignore
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.DS_Store
/*.app
/*.tar.gz
7 changes: 7 additions & 0 deletions LICENSE
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Copyright 2021 Oleg Geier

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 changes: 26 additions & 0 deletions Makefile
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# usage: make [CONFIG=debug|release]

ifeq ($(CONFIG), debug)
CFLAGS=-Onone -g
else
CFLAGS=-O
endif

APP_DIR = Memmon.app/Contents

Memmon.app: SDK_PATH = $(shell xcrun --show-sdk-path --sdk macosx)
Memmon.app: src/*
mkdir -p Memmon.app/Contents/MacOS/
swiftc $(CFLAGS) src/main.swift \
-target arm64-apple-macos10.10 -target x86_64-apple-macos10.10 \
-emit-executable -sdk $(SDK_PATH) -o Memmon.app/Contents/MacOS/Memmon
mkdir -p Memmon.app/Contents/Resources/
cp src/AppIcon.icns Memmon.app/Contents/Resources/AppIcon.icns
cp src/Info.plist Memmon.app/Contents/Info.plist
echo 'APPL????' > Memmon.app/Contents/PkgInfo
@touch Memmon.app

.PHONY: release
release: VERSION=$(shell grep -A1 CFBundleShortVersionString src/Info.plist | tail -1 | tr -d '[a-z \t</>]')
release: Memmon.app
tar -czf "Memmon_v$(VERSION).tar.gz" Memmon.app
49 changes: 49 additions & 0 deletions README.md
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[![macOS 10.10+](https://img.shields.io/badge/macOS-10.10+-888)](#install)
[![Current release](https://img.shields.io/github/release/relikd/Memmon)](https://github.com/relikd/Memmon/releases)

<img src="img/icon.svg" width="180" height="180" style="margin: 0 10px; float: right;">

# Memmon

Memmon remembers what your Mac forgets – A simple deamon that restores your window positions on external monitors.

## FAQ

### Why‽

I am frustrated! Why does my Mac forget all window positions which I moved to a second screen? Every time I unplug the monitor. Every time I close my Macbook lid. Every time I lock my Mac.

Is it macOS 11? Is it the USB-C-to-HDMI converter dongle (notably one made by Apple)? Why do I have to fix things that Apple should have fixed long ago? …


### Aren't there other solutions?

Yes, for example [Mjolnir](https://github.com/mjolnirapp/mjolnir) or [Hammerspoon](https://github.com/Hammerspoon/hammerspoon) (and some comercial ones). But I do not need a full-fledged window manager. Nor the dependencies they rely on. I just need to fix this damn bug.


### What is it good for?

First off, Memmon is just 130 lines of code – no dependencies. You can audit it in 5 minutes. Or just build it from scratch if you like (just run `make`).

Secondly, it does one thing and one thing only: Save and restore window positions whenever your monitor setup changes.


## Install

1. You will need macOS 10.10 or newer.
2. Grant Memmon the Accessibility privilege. Go to "System Preference" > "Security & Privacy" > "Accessibility" and add Memmon to that list. Otherwise, you can't move other application windows around and the app has no purpose.
3. Thats it. The app runs in your status bar.


### Hide Status Icon

You can hide the status icon either via the same-titled menu entry. If you do so, the only way to quit the app is by killing the process (with Activity.app or `killall Memmon`).

If you like to hide the icon directly on launch, use this app-setting:

```sh
# disable status icon completely
defaults write de.relikd.Memmon invisible -bool True
# re-enable status icon
defaults delete de.relikd.Memmon invisible
```
9 changes: 9 additions & 0 deletions img/icon-small.svg
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12 changes: 12 additions & 0 deletions img/icon.svg
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36 changes: 36 additions & 0 deletions src/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleIdentifier</key>
<string>de.relikd.Memmon</string>
<key>CFBundleExecutable</key>
<string>Memmon</string>
<key>CFBundleName</key>
<string>Memmon</string>
<key>CFBundleIconFile</key>
<string>AppIcon</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>42</string>
<key>LSMinimumSystemVersion</key>
<string>10.10</string>
<key>LSBackgroundOnly</key>
<true/>
<key>LSUIElement</key>
<true/>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSSupportsSuddenTermination</key>
<true/>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2021 relikd.</string>
</dict>
</plist>
126 changes: 126 additions & 0 deletions src/main.swift
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#!/usr/bin/env swift
import Cocoa
import AppKit

class AppDelegate: NSObject, NSApplicationDelegate {
private var statusItem: NSStatusItem!
private var numScreens: Int = NSScreen.screens.count
private var state: [Int: [Int32: [CGRect]]] = [:] // [screencount: [pid: [windows]]]

func applicationDidFinishLaunching(_ aNotification: Notification) {
if UserDefaults.standard.bool(forKey: "invisible") == true {
return
}
self.statusItem = NSStatusBar.system.statusItem(withLength: NSStatusItem.variableLength)
if let button = self.statusItem.button {
button.image = self.statusMenuIcon()
}
self.statusItem.menu = NSMenu(title: "")
self.statusItem.menu!.addItem(withTitle: "Hide Status Icon", action: #selector(self.enableInvisbleMode), keyEquivalent: "")
self.statusItem.menu!.addItem(withTitle: "Quit", action: #selector(NSApp.terminate), keyEquivalent: "q")
}

func statusMenuIcon() -> NSImage {
let img = NSImage.init(size: .init(width: 21, height: 14), flipped: true) {
let ctx = NSGraphicsContext.current!.cgContext
let w = $0.width
let h = $0.height
let ssw = 0.025 * w // small stroke width
let lsw = 0.05 * w // large stroke width
// main screen
ctx.stroke(CGRect(x: 0.1 * w, y: 0.0 * h, width: 0.8 * w, height: 0.8 * h).insetBy(dx: lsw / 2, dy: lsw / 2), width: lsw)
ctx.clear(CGRect(x: 0.0 * w, y: 0.2 * h, width: 1.0 * w, height: 0.4 * h))
ctx.fill(CGRect(x: 0.41 * w, y: 0.8 * h, width: 0.18 * w, height: 0.12 * h))
ctx.fill(CGRect(x: 0.27 * w, y: 0.92 * h, width: 0.46 * w, height: 0.08 * h))
// three windows
ctx.stroke(CGRect(x: 0.0 * w, y: 0.28 * h, width: 0.27 * w, height: 0.24 * h).insetBy(dx: ssw / 2, dy: ssw / 2), width: ssw)
ctx.stroke(CGRect(x: 0.34 * w, y: 0.2 * h, width: 0.32 * w, height: 0.4 * h).insetBy(dx: ssw / 2, dy: ssw / 2), width: ssw)
ctx.stroke(CGRect(x: 0.73 * w, y: 0.28 * h, width: 0.27 * w, height: 0.24 * h).insetBy(dx: ssw / 2, dy: ssw / 2), width: ssw)
return true
}
img.isTemplate = true
return img
}

@objc func enableInvisbleMode() {
self.statusItem = nil
}

func applicationDidChangeScreenParameters(_ notification: Notification) {
if numScreens != NSScreen.screens.count {
// save state
self.state[numScreens] = self.getState()
numScreens = NSScreen.screens.count
// restore state
if let previous = self.state[numScreens] {
self.restoreState(previous)
}
}
}

private func getState() -> [Int32: [CGRect]] {
var state: [Int32: [CGRect]] = [:]
let windowList = CGWindowListCopyWindowInfo(.optionOnScreenOnly, kCGNullWindowID) as NSArray? as? [[String: AnyObject]]
for entry in windowList! {
let pid = entry[kCGWindowOwnerPID as String] as! Int32
let layer = entry[kCGWindowLayer as String] as! Int32
// let owner = entry[kCGWindowOwnerName as String] as! String
if layer != 0 {
continue
}
let b = entry[kCGWindowBounds as String] as! [String: Int]
let bounds = CGRect(x: b["X"]!, y: b["Y"]!, width: b["Width"]!, height: b["Height"]!)
if (state[pid] == nil) {
state[pid] = [bounds]
} else {
state[pid]!.append(bounds)
}
}
return state
}

private func restoreState(_ state: [Int32: [CGRect]]) {
for (pid, bounds) in state {
self.setWindowSizes(pid, bounds)
}
}

private func setWindowSizes(_ pid: Int32, _ sizes: [CGRect]) {
let win = self.axWinList(pid)
guard win.count > 0, win.count == sizes.count else {
print(pid, win.count, sizes.count)
return
}
for i in 0 ..< win.count {
var newPoint = sizes[i].origin
var newSize = sizes[i].size
AXUIElementSetAttributeValue(win[i], kAXPositionAttribute as CFString,
AXValueCreate(AXValueType(rawValue: kAXValueCGPointType)!, &newPoint)!);
AXUIElementSetAttributeValue(win[i], kAXSizeAttribute as CFString,
AXValueCreate(AXValueType(rawValue: kAXValueCGSizeType)!, &newSize)!);
}
}

private func axWinList(_ pid: Int32) -> [AXUIElement] {
let appRef = AXUIElementCreateApplication(pid)
var value: AnyObject?
AXUIElementCopyAttributeValue(appRef, kAXWindowsAttribute as CFString, &value)
if let windowList = value as? [AXUIElement] {
var tmp: [AXUIElement] = []
for win in windowList {
var role: CFTypeRef?
AXUIElementCopyAttributeValue(win, kAXRoleAttribute as CFString, &role)
if role as? String == kAXWindowRole {
tmp.append(win) // filter e.g. Finder's AXScrollArea
}
}
return tmp
}
return []
}
}

let delegate = AppDelegate()
NSApplication.shared.delegate = delegate
NSApplication.shared.run()
// _ = NSApplicationMain(CommandLine.argc, CommandLine.unsafeArgv)

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