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The projectiles that shoot off when channeling Arcane Missiles do not appear.
They only appear after the channeling is finished, and about only two fire, and they fire altogether.
The race model that I am using for my mage is a Male High Elf, if this information is needed.
Please fix this issue and I will be eternally grateful xoxo
EDIT:
The spell animation works perfectly with the Male Undead model, so please make it so with the other playable races.
The text was updated successfully, but these errors were encountered:
This is currently being worked on. Please see if the issue is resolved on the latest test patch (patch-Z) which can be found on the main page under "Releases" (v0.0.18-test.2)
This is currently being worked on. Please see if the issue is resolved on the latest test patch (patch-Z) which can be found on the main page under "Releases" (v0.0.18-test.2)
Hey, I have good news. I am currently using the New Playtest Patch that is Patch-Z.MPQ. My Male High Elf Mage now has a working spell animation for his Arcane Missiles. Each tic of the spell now fires the missile projectiles. The spell's animation does, however, get buggy sometimes. I should mention that part because maybe the spell's animation can be improved to always look smooth as butter when being used, hehe.
The projectiles that shoot off when channeling Arcane Missiles do not appear.
They only appear after the channeling is finished, and about only two fire, and they fire altogether.
The race model that I am using for my mage is a Male High Elf, if this information is needed.
Please fix this issue and I will be eternally grateful xoxo
EDIT:
The spell animation works perfectly with the Male Undead model, so please make it so with the other playable races.
The text was updated successfully, but these errors were encountered: