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When the player rig is moving around interactors, formerly pointers, are all over the place and do not work reliably. They only work properly when the rig is not moving.
The text was updated successfully, but these errors were encountered:
Overview
When the player rig is moving around interactors, formerly pointers, are all over the place and do not work reliably. They only work properly when the rig is not moving.
The text was updated successfully, but these errors were encountered: