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It is about being able to generate multiple service modules using the wizard, e.g.
You have an interface IControllerProvider and then you need the following:
IOSControllerProvider
AndroidControllerProvider
WindowsControllerProvider
You'll now have to generate each of them individually and every time wait for Unity to become responsive again after compiling to continue creating the next one.
This is not a big deal and just a quality of life thing that we can do at some point.
OK, I understand now. We can turn the Service / Module generation setup into an array, to allow for this. But the interface will still need to predominately work for single service/module generation as that is 90% of the use cases that use this :D
Reality Collective - Service Framework Feature Request
Overview
The service module wizard should allow generating multiple modules in one go. This saves on unnecessary compile time and iterations.
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