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Switching difficulties mid-level fails under some conditions, leaving the player with an empty track and no notes spawning.
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Never had this issue. Anything I can try to replicate it?
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I think I recall it having something to do with 3+ player lobbies.
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Switching difficulties mid-level fails under some conditions, leaving the player with an empty track and no notes spawning.
The text was updated successfully, but these errors were encountered: