You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Room codes should be randomized for private rooms and mapped to wire handles via hash accelerated table lookup, avoiding duplicate codes. A filter is needed to avoid unfortunate strings showing up in codes from any source: indexed, random, or custom set by the host. Additionally, the following characters should be aliased due to similar appearance in-game:
B -> 8
D -> 0
I -> 1
O -> 0
The text was updated successfully, but these errors were encountered:
Room codes should be randomized for private rooms and mapped to wire handles via hash accelerated table lookup, avoiding duplicate codes. A filter is needed to avoid unfortunate strings showing up in codes from any source: indexed, random, or custom set by the host. Additionally, the following characters should be aliased due to similar appearance in-game:
B
->8
D
->0
I
->1
O
->0
The text was updated successfully, but these errors were encountered: